Posts Tagged ‘binary’

Minecraft: Binary Counting with CLONE MACHINE!!

Minecraft: Binary Counting with CLONE MACHINE!!Cool binary pattern in minecraft with redstone Subscribe for more: http://minecraftdotnet.com/subscribe Can we hit “300 LIKES” for more! Directors Channel: h…

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Filed under MINECRAFTdotNET : Comments (8) : Feb 24th, 2014

Endless Mobs Spawner – Minecraft LP #65

Endless Mobs Spawner - Minecraft LP #65I built the ‘mobs on demand’ spawner and never automated the switch to repeatedly wash the mobs off the pads and into the XP farm. In this episode, I’ll build a clock and attach it to a pulse limiter and binary counter to automate the spawner. Enjoy! Minecraftaddict’s binary counter: www.youtube.com ——————————————————– Texture Pack: (Customized) John Smith. My ‘How to edit your Minecraft texture pack’ vid has the details/links: www.youtube.com

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Filed under monkeyfarm : Comments (20) : Jul 5th, 2012

Binary-Coded Decimal Logic Unit to 7 Segment Decoder

Binary-Coded Decimal Logic Unit to 7 Segment DecoderBasically a rough design of one of many components I’m working on to make a more realistic calculator in minecraft. Real calculators run off bcd because of how fluidly they work with the display and I want the same end result ultimately. This video shows how logic unit work via And-gate logic. For instance the 2 bit needs to be on to represent 2, 3, 6 and 7 and off for 0, 1, 4, 5, 8 and 9 and how you can use this to create a unit to output any combination of bits into a single output reliably. This is a work in progress as I aim to compact the logic to fit snuggly into my piston display so I can stack as many as I need tightly together to form my full display. Oh and I hope you dig this Stephen ;p Donate: www.paypal.com

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Filed under roboticaust : Comments (20) : Feb 17th, 2012

Logic Units Explained… Umm, Better

Logic Units Explained... Umm, BetterSo I decided after watching my last video that this needed a more thorough and detailed explanation. I hope all of this makes sense to even those less redstone inclined. Also sorry for having to make this in the first place. Donate: www.paypal.com

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Filed under roboticaust : Comments (20) : Feb 17th, 2012

Tic-Tac-Toe (Noughts and Crosses) Npc Logic Broke Down

Tic-Tac-Toe (Noughts and Crosses) Npc Logic Broke DownA not so redstone-ish video for something I intend to do in redstone anyways ;p I more or less did this for my own sanity so I’d have something to look back on when I go to do the actual redstone logic. Not to mention any valid input from you guys that I may have overlooked so that I don’t build some mess of logic just to find out I’m wrong in some manner or another. Donate: www.paypal.com

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Filed under roboticaust : Comments (20) : Feb 17th, 2012

More Tic-Tac-Toe Prebuild Fun

More Tic-Tac-Toe Prebuild FunA simple reply to all the feedback. Includes a few more tests using the corner instead of the center, as well as a few sample displays for when I go full scale. Let me know which you like. Do note, it won’t be in bright ass wool colors on the final product ;p Donate: www.paypal.com

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Filed under roboticaust : Comments (20) : Feb 17th, 2012

Tic-Tac-Toe Lava Piston Displays

Tic-Tac-Toe Lava Piston DisplaysI got a bit of progress made earlier than expected and figured I’d show you guys as well as ask more opinions on the look and feel of the display. I also botched your name fancynfar and sincerely apologize. I didn’t have it written in front of me, but rather impromptu said your username (backwards lol). Donate: www.paypal.com

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Filed under roboticaust : Comments (20) : Feb 17th, 2012

Tic-Tac-Toe (Noughts and Crosses): Npc AI Logic Put Into Redstone Part 1

Tic-Tac-Toe (Noughts and Crosses): Npc AI Logic Put Into Redstone Part 1This video shows and explains the win and block logic units as well as how it all ties together to create our varied difficulty Npc AI. Part 2 will likely showcase the randomizer portion. So stay tuned ;D Donate: www.paypal.com

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Filed under roboticaust : Comments (20) : Feb 17th, 2012

Tic-Tac-Toe (Noughts and Crosses): Npc AI Logic Put Into Redstone Part 2.5 (Part 2 Redux)

Tic-Tac-Toe (Noughts and Crosses): Npc AI Logic Put Into Redstone Part 2.5 (Part 2 Redux)I rework a vital component from the last video I recorded and come up with a solution I am happier with. This component operates a good deal of the Npc AI mechanics, so I wanted it to be perfect. I am totally thrilled with how it has turned out so far. Shoutouts to… Toby: www.youtube.com KapitanWalnut: www.youtube.com Laurimun (he was sending saves instead of videos, so not sure if promo is necessary) 112blacklist: www.youtube.com Donate: www.paypal.com

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Filed under roboticaust : Comments (20) : Feb 17th, 2012

Tic-Tac-Toe (Noughts and Crosses): Npc AI Logic Put Into Redstone Part 2

Tic-Tac-Toe (Noughts and Crosses): Npc AI Logic Put Into Redstone Part 23 major components done, 1 to go. This is a quicky to showcase the randomizer in action. Special thanks to Toby for coming up with this insanely brilliant design specifically for this project. Be sure to check out Toby’s channel @ www.youtube.com Donate: www.paypal.com

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Filed under roboticaust : Comments (20) : Feb 17th, 2012