Posts Tagged ‘science’
More Tic-Tac-Toe Prebuild Fun
A simple reply to all the feedback. Includes a few more tests using the corner instead of the center, as well as a few sample displays for when I go full scale. Let me know which you like. Do note, it won’t be in bright ass wool colors on the final product ;p Donate: www.paypal.com
Tags: binary, bit, bits, coded, contraption, contraptions, decimal, decode, decoder, display, four, invention, inventions, logic, minecraft, piston, redstone, repeater, rs, science, segment, segments, sticky, test, testing, torch, tutorial
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Feb 17th, 2012
Tic-Tac-Toe Lava Piston Displays
I got a bit of progress made earlier than expected and figured I’d show you guys as well as ask more opinions on the look and feel of the display. I also botched your name fancynfar and sincerely apologize. I didn’t have it written in front of me, but rather impromptu said your username (backwards lol). Donate: www.paypal.com
Tags: binary, bit, bits, coded, contraption, contraptions, decimal, decode, decoder, display, four, invention, inventions, logic, minecraft, piston, redstone, repeater, rs, science, segment, segments, sticky, test, testing, torch, tutorial
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Feb 17th, 2012
Red3yz’ Minecraft Science? 1 – Mob Dropping, Spider Moving, Slime Size Reducing with Pistons/Lava
Shortcuts Below /// Science? maybe not, but I was doing some testing and found a few interesting and useful things. Also a great slime size reducing system using lava I worked on with Xisumavoid. 0:00 Intro 1:15 Channel spotlights 2:34 Recording tips vid is coming soon 3:45 Cube race 6:35 Mob drop tests – strange results 10:40 Flat canal cave-spider transport 12:42 Splash-potion testing 14:48 Faster slime size reducing 16:10 Mechanical slime reducer 18:35 Lava slime size reducing 22:05 Super high-speed/output slime size reducer 23:40 Slime size reducing eco-build. minimal resources. Xisuma’s lava slime reducer design: www.youtube.com Channel Spotlights – Check these guys out! www.youtube.com www.youtube.com www.youtube.com Slime Stuff/Help www.youtube.com www.youtube.com
Tags: break, cave, clock, creeper, crush, cube, damage, drop, drown, episode, experiment, fence, fun, gate, height, high, jump, lava, magma, minecraft, mob, output, part, piston, potion, pulse, race, red3yz, redstone, reduce, roboticaust, science, shortener, sign, size, slime, speed, spider, splash, test, transport, water, wierd, xisumavoid
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Feb 17th, 2012
Tic-Tac-Toe (Noughts and Crosses): Npc AI Logic Put Into Redstone Part 1
This video shows and explains the win and block logic units as well as how it all ties together to create our varied difficulty Npc AI. Part 2 will likely showcase the randomizer portion. So stay tuned ;D Donate: www.paypal.com
Tags: binary, bit, bits, coded, contraption, contraptions, decimal, decode, decoder, display, four, gate, invention, inventions, logic, minecraft, piston, redstone, repeater, rs, science, segment, segments, sticky, test, testing, torch, tutorial, unit
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Feb 17th, 2012
Tic-Tac-Toe (Noughts and Crosses): Npc AI Logic Put Into Redstone Part 2.5 (Part 2 Redux)
I rework a vital component from the last video I recorded and come up with a solution I am happier with. This component operates a good deal of the Npc AI mechanics, so I wanted it to be perfect. I am totally thrilled with how it has turned out so far. Shoutouts to… Toby: www.youtube.com KapitanWalnut: www.youtube.com Laurimun (he was sending saves instead of videos, so not sure if promo is necessary) 112blacklist: www.youtube.com Donate: www.paypal.com
Tags: binary, bit, bits, bypass, coded, contraption, contraptions, decimal, decode, decoder, display, four, gate, invention, inventions, logic, minecraft, piston, pseudo, random, randomize, randomizer, redstone, register, repeater, rs, science, segment, segments, shift, sticky, test, testing, torch, tutorial, unit, variable
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Feb 17th, 2012
Tic-Tac-Toe (Noughts and Crosses): Npc AI Logic Put Into Redstone Part 2
3 major components done, 1 to go. This is a quicky to showcase the randomizer in action. Special thanks to Toby for coming up with this insanely brilliant design specifically for this project. Be sure to check out Toby’s channel @ www.youtube.com Donate: www.paypal.com
Tags: binary, bit, bits, bypass, coded, contraption, contraptions, decimal, decode, decoder, display, four, gate, invention, inventions, logic, minecraft, piston, pseudo, random, randomize, randomizer, redstone, register, repeater, rs, science, segment, segments, shift, sticky, test, testing, torch, tutorial, unit, variable
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Feb 17th, 2012
Minecraft Advanced Tutorials: Variable Timers
Just a little something that came to me while playing around in my test world earlier. This includes a brief explanation of AND-gates, binary, logic units. All in all a simpler, more compact way of doing variable timing. Donate: www.paypal.com
Tags: advanced, binary, bit, bits, bypass, cannon, clock, clocks, coded, contraption, contraptions, decimal, decode, decoder, display, four, gate, invention, inventions, logic, minecraft, music, noteblock, piston, pseudo, random, randomize, randomizer, redstone, register, repeater, rs, science, segment, segments, shift, sticky, tempo, test, testing, timer, timers, torch, tutorial, tutorials, unit, variable
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Feb 17th, 2012
Variable Clock (Just Messing Around)
Just messing around with another logic unit idea spin off from my variable timer tutorial. Just a quicky showing it’s more than possible and quite easy in fact to make a variable control clock cycle. Not the best possible method (nor the cleanest build since I put all of 2 minutes into doing this), but definitely gives the most end-user control as far as ticks go due to each clock being a separate unit verses a shared unit. Donate: www.paypal.com
Tags: advanced, binary, bit, bits, bypass, cannon, clock, clocks, coded, contraption, contraptions, decimal, decode, decoder, display, four, gate, invention, inventions, logic, minecraft, music, noteblock, piston, pseudo, random, randomize, randomizer, redstone, register, repeater, rs, science, segment, segments, shift, sticky, tempo, test, testing, timer, timers, torch, tutorial, tutorials, unit, variable
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Feb 17th, 2012