Posts Tagged ‘control’

Red3yz’ LP S2:E5 – Enchanting Water Control System

Red3yz' LP S2:E5 - Enchanting Water Control SystemShortcuts Below /// Taking a look at some projects i’m starting and then working on the enchanting room level system. 0:00 Silent intro / deaths 0:50 Rail system beginnings 4:20 Mob farm idea 8:22 Double skeleton farm 10:53 Inside skeleton farm 13:17 Leaf/tree farm 15:18 Good pick at last 16:20 Getting some slimeballs 18:05 Working on the enchanting room water system 21:16 Sethbling circuit for enchanting level system 22:20 Wiring 26:25 Testing – more wiring 29:24 More testing / outro Sethbling’s circuit: Redstone Tutorial: Branching InstantWire + Sequential Counter www.youtube.com Music by red3yz(me) soundcloud/red3yz download link on my channel :)

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Filed under Red3yz : Comments (20) : May 9th, 2012

Minecraft Essentials: Combat Tips – Critical Strike

Minecraft Essentials: Combat Tips - Critical StrikePlease take a moment to RATE, COMMENT & SUBSCRIBE! Thank you! Welcome to Minecraft Essentials, a series of tips and tricks helpful to veterans and newbies delivered in bite-size videos. This series is split to cover two detailed topics, helpful Minecraft Tricks and deadly Combat Tips. Your ability in combat can be vastly improved with a little bit of knowledge here and there. Knowledge of ‘Critical Strikes’ can greatly improve your ferocity in combat. A critical strike deals over double damage for most tools and weapons, and is performed by attacking whilst falling. In melee, a critical hit occurs when a player attacks a mob while falling. The attack deals 50% more (rounded down) plus one heart of damage. This can be done by jumping. It can also be combined with sprinting to knock back the mob, although there is no extra knockback for a critical hit. In an Abandoned Mine Shaft, a player may choose to jump into a cobweb. At the cost of mobility, the player will be granted a major damage increase, as cobwebs greatly extend the time the player falls. This same tactic can also be used when descending in water.

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Filed under MasterOfTheEggs2029 : Comments (7) : Apr 12th, 2012

Minecraft Essentials – Combat Technique: Sprint Strike

Minecraft Essentials - Combat Technique: Sprint StrikeWelcome to Minecraft Essentials, a series of tips and tricks helpful to veterans and newbies delivered in bite-size videos. Your ability in combat can be vastly improved with a little bit of knowledge here and there. Knowledge of this ‘Sprint Strike’ and how it can be used effectively can greatly boost your effectiveness in any combat situation, especially if you’re unarmed. Sprinting is a feature in Beta 1.8, which allows the player to run faster, around 5.6 meters/second. This is about 30% faster than the normal walking speed of around 4.3 m/s. The player sprints by double tapping the “Forward” key (W by default) and then holding it. It is possible to jump across four blocks horizontally (although difficult), instead of the usual two blocks by sprinting, however the jump height is no higher than normal. If the player hits a mob while sprinting, the Mob is knocked back much further away, similar to the effect of a “Knockback I” enchantment on a sword.

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Filed under MasterOfTheEggs2029 : Comments (3) : Apr 5th, 2012

Minecraft Epic Farm Designs: Pumpkin/Melon

Minecraft Epic Farm Designs: Pumpkin/MelonI decided to do a video showing off how Epic my “Simple” farm designs can really be. In this video I’ll be displaying a new, improved, and advanced Melon and Pumpkin farm. The farm design can easily be broken down into a single cell which can fit up to 30 pumpkins or melons while remaining simple, cost efficient, and fully automatic. This farm has a total of 25 Cells and gives so much produce that it causes massive lag if all 5 are activated at once. It also includes a “collect” feature, which uses an item elevator to bring the items to you, a “reroute” feature that sends the items to a different collection point, and a “fiery death” option which burns all the collected produce.

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Filed under Tyken132 : Comments (20) : Feb 18th, 2012

Red3yz’ Minecraft LP Episode 6: Damage Control

Red3yz' Minecraft LP Episode 6: Damage ControlShortcuts Below /// More testing on some new equipment, and old designs failing. 0:00 intro 0:53 piston cart escalator 4:20 caves 5:16 new look crushers 7:03 spider crusher and problems 9:45 tall mob cart loop 11:55 more on spider crusher probelms 16:00 tall mob testing 19:32 quick trip to the nether

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Filed under Red3yz : Comments (20) : Feb 17th, 2012

New features for our minecraft bomberman game.

New features for our minecraft bomberman game.Added this short video showing what we added to the bomberman arena on our server. minecrafta2z.net

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Filed under minecrafta2z : Comments (10) : Feb 14th, 2012