Posts Tagged ‘critical’

Team Fortress 2 Weapon Guide – The Rocket Launcher

Team Fortress 2 Weapon Guide - The Rocket LauncherThere are many weapons in the game of Team Fortress 2. The most versatile and destructive one being the Soldier’s Rocket Launcher. This weapon is the primary stock weapon of the Soldier and is one of, if not the most, versatile guns in the entire game. The weapon is capable of doing 105-112 damage up close, 50-90 damage at medium range, and 45-60 damage at close range. Damage also lowers the closer the target is towards the edge of the blast radius whereas direct hits do full damage of it’s range. Dealing 270 damage crit rockets (Abbreviated as ‘Crockets’), and 122 damage mini-crit rockets, the Rocket Launcher is extremely powerful, even more so when paired with the Kritzkrieg, Buff Banner or Jarate’d foes. The Rocket Launcher has a small capacity of only 4 rounds with a single rocket reload. The slow reloading and low capacity can be circumvented only by finding cover and reloading outside of battle as prolonged fighting will leave you without the firepower do defend yourself. The Rocket Launcher is notorious for the Rocket Jump, which can help you travel great distances, heights, and make use of other weapons such as the Mantreads and Market Gardener. Music Used: Valve Studio Orchestra – Team Fortress 2 Main Theme Valve Studio Orchestra – Team Fortress 2 Playing With Danger Tags:

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Filed under MasterOfTheEggs2029 : Comments (3) : May 23rd, 2012

Minecraft Essentials: Combat Tips – Critical Strike

Minecraft Essentials: Combat Tips - Critical StrikePlease take a moment to RATE, COMMENT & SUBSCRIBE! Thank you! Welcome to Minecraft Essentials, a series of tips and tricks helpful to veterans and newbies delivered in bite-size videos. This series is split to cover two detailed topics, helpful Minecraft Tricks and deadly Combat Tips. Your ability in combat can be vastly improved with a little bit of knowledge here and there. Knowledge of ‘Critical Strikes’ can greatly improve your ferocity in combat. A critical strike deals over double damage for most tools and weapons, and is performed by attacking whilst falling. In melee, a critical hit occurs when a player attacks a mob while falling. The attack deals 50% more (rounded down) plus one heart of damage. This can be done by jumping. It can also be combined with sprinting to knock back the mob, although there is no extra knockback for a critical hit. In an Abandoned Mine Shaft, a player may choose to jump into a cobweb. At the cost of mobility, the player will be granted a major damage increase, as cobwebs greatly extend the time the player falls. This same tactic can also be used when descending in water.

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Filed under MasterOfTheEggs2029 : Comments (7) : Apr 12th, 2012