Posts Tagged ‘filter’

Etho Plays Minecraft – Episode 138: Patch 1.1

Etho Plays Minecraft - Episode 138: Patch 1.1This episode is mostly a reflection on the Minecraft 1.1 Patch; some of the new changes, how they effect my LP world, and what I think about them. I didn’t mention it in the episode, but another great addition to the game is the ability for sheep to eat grass to regrow their wool. World Download (138): www.mediafire.com Donate: www.paypal.com

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Filed under EthosLab : Comments (20) : Feb 17th, 2012

Automatic Damage Based Mob Item Sorting – Works in 1.0

Automatic Damage Based Mob Item Sorting - Works in 1.0It is now possible to passively seperate the drops from endermen, zombies, and creepers+skeletons by using their different health levels to kill them at different points in your mob system. this system uses minecarts, but the principles can be applied to other types of mob grinders. it is possible to add spiders to this system, they take damage from blocks beside them. passive mobs could also be included in a damage based setup, but their health is much lower. UPDATED VERSION FOR FULL RELEASE 1.0 (rails no longer on glowstone and one floating damage block removed) – tinyurl.com original world download : tinyurl.com

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Filed under Red3yz : Comments (20) : Feb 17th, 2012