UNTURNED 3.0 Update – Ragdoll Zombies!
Unturned 3.0 Early Preview test drive! In this episode, we finally get to shoot ZOMBIES and see the new ragdoll physics in action! Follow me on Steam; http://bit.ly/1sWgFjj My Unturned playlist:…
Tags: 3d, access, action, dayz, early, game, gameplay, games, gaming, getting, paulsoaresjr, pc, sandbox, started, steam, surv, survival, unturned, video, zombie
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Comments (20) :
Oct 30th, 2014
20 Responses to “UNTURNED 3.0 Update – Ragdoll Zombies!”
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October 30th, 2014 at 8:47 AM
Paul is love, Paul is WAIT…let’s not do that. Let’s never do that.
October 30th, 2014 at 8:48 AM
The shooting in this game looks pretty fun.
October 30th, 2014 at 8:49 AM
“Awww, I’m sorry Mom”
All this mom was thinking was how much you sound like a proud, doting Papa!
LMAO
October 30th, 2014 at 8:54 AM
The annotations aren’t working. :(
October 30th, 2014 at 8:59 AM
hey Paul any news about your sever series for 3.0 let us or me
know -BroBrine1000
October 30th, 2014 at 9:05 AM
October 30th, 2014 at 9:08 AM
No First for you!
October 30th, 2014 at 9:08 AM
can I go back to unturned 1?
October 30th, 2014 at 9:12 AM
Can’t wait. Like if u love Unturned.
October 30th, 2014 at 9:13 AM
Thanks for the update! Looks cool, cant wait to play it.
October 30th, 2014 at 9:16 AM
how do you play on the dev test world
October 30th, 2014 at 9:16 AM
I Always Watch Your Channel Last, Because Your The Best! 8)
October 30th, 2014 at 9:18 AM
I hope that Nelson is going to change the crafting system, it was a giant
convoluted mess in Unturned 2
October 30th, 2014 at 9:20 AM
Hello from deep in the heart of TEXAS!!!!!!!!!!!!!!!
October 30th, 2014 at 9:22 AM
omg IM FIRST!
October 30th, 2014 at 9:24 AM
Will there be an unturned 4 after this is finished?
October 30th, 2014 at 9:30 AM
So are they putting in an in game server browser?
October 30th, 2014 at 9:30 AM
He had 100% hunger and thats why he started losing health…
October 30th, 2014 at 9:37 AM
Why do you say there is no sound when there is?
October 30th, 2014 at 9:41 AM
I wonder if players will have similar ragdoll physics C: