Posts Tagged ‘seperation’
fast minecart mob grinding – minecraft
SORRY SUPER RUSHED VIDEO – commentary not really in sync. i’ll do a better vid after 1.6 if it still works. you should be able to see what is going on but i realise this vid explains things pretty horribly. enjoy.
Tags: chicken, creeper, fast, item, lava, minecart, minecraft, mob, mobcart, pig, seperation, skeleton, spider, tower, trap, water, zombie
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Feb 17th, 2012
minecart mob grinding with pistons – overview
overview of how to put a full mob-cart grinding system together. main points: -uses/pros/cons -mob softening 1:45 -minecart crushing/grinding 4:25 -cart/item seperation 8:50 -regulator 10:05
Tags: creepr, crusher, grinder, item, minecart, minecraft, mob, mobcart, piston, seperation, skeleton, spider, zombie
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Feb 17th, 2012
Automatic Damage Based Mob Item Sorting – Works in 1.0
It is now possible to passively seperate the drops from endermen, zombies, and creepers+skeletons by using their different health levels to kill them at different points in your mob system. this system uses minecarts, but the principles can be applied to other types of mob grinders. it is possible to add spiders to this system, they take damage from blocks beside them. passive mobs could also be included in a damage based setup, but their health is much lower. UPDATED VERSION FOR FULL RELEASE 1.0 (rails no longer on glowstone and one floating damage block removed) – tinyurl.com original world download : tinyurl.com
Tags: based, block, cart, collection, creeper, crusher, damage, drop, endermen, filter, full, item, ladder, lava, loot, minecart, minecraft, mob, mobcart, mobtrap, passive, piston, red3yz, redstone, release, repeater, seperate, seperation, skeleton, softener, sort, sorter, spider, water, zombie
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Feb 17th, 2012