Posts Tagged ‘monkeyfarm’
Boat Jump – Minecraft LP #27
Making use of the small cave next to the ‘fish bowl’, doesnt every Minecraft world need a boat jump? We’ll make a small one so we can ride a boat out and jump off into the ocean. —————————————————————————– Texture Pack: (Customized) John Smith. My ‘How to edit your Minecraft texture pack’ vid has the details/links: www.youtube.com
Tags: boat, boats, craft, eats, jump, jumping, launch, launcher, mine, minecraft, monkeyfarm, ramp, road, rocket, water
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Feb 14th, 2012
Minecraft LP #38 – Such a square.
In this let’s play episode, i’ll answer a few questions I received about my new ‘Mobs On Demand’ mob spawner, and go try to get killed by mobs at night. Enjoy! ——————————————————– Texture Pack: (Customized) John Smith. My ‘How to edit your Minecraft texture pack’ vid has the details/links: www.youtube.com
Tags: aspect, drops, farm, fire, lets, minecraft, mob, monkeyfarm, play, spawner, xp
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Feb 14th, 2012
Mobs On Demand – Minecraft LP #37
It took a few extra days, but my new spawner is complete. Though snapshot 12w06a has fixed the mob spinning/jumping problem, my new spawner is much better, and I’m happy with it. Instead of using gravity like my other ‘no water or pistons spawner’ this spawner uses a unique spawner pad floor design and water to wash the mobs down the hole into my XP farm. Enjoy! ——————————————————– Texture Pack: (Customized) John Smith. My ‘How to edit your Minecraft texture pack’ vid has the details/links: www.youtube.com
Tags: ai, craft, demand, mine, minecraft, mob, mobs, mod, monkeyfarm, on, snapshot, spawner
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Feb 13th, 2012