Mobs On Demand – Minecraft LP #37

Mobs On Demand - Minecraft LP #37It took a few extra days, but my new spawner is complete. Though snapshot 12w06a has fixed the mob spinning/jumping problem, my new spawner is much better, and I’m happy with it. Instead of using gravity like my other ‘no water or pistons spawner’ this spawner uses a unique spawner pad floor design and water to wash the mobs down the hole into my XP farm. Enjoy! ——————————————————– Texture Pack: (Customized) John Smith. My ‘How to edit your Minecraft texture pack’ vid has the details/links: www.youtube.com

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Filed under monkeyfarm : Comments (20) : Feb 13th, 2012

20 Responses to “Mobs On Demand – Minecraft LP #37”

  1. chaz2041 Says:

    I think its 32 BLocks away they Freeze. I’m not sure though.

  2. monkeyfarm Says:

    @DividingByZeron sorry, thought you meant xp. i have most of my caves lit up in the area… that decreases the areas outside of my spawner where mobs can spawn (fyi: my ‘mob spawner basics’ video shows a lot of those tips.

  3. vriesdemarcel Says:

    Any chance for a download link? I can’t quite figure out the water streams in the trenches

  4. Kotizers Says:

    @monkeyfarm Hmm that sounds wierd.. Worked for me!

  5. foey60 Says:

    Freaking Epic :D

  6. jayjay2594 Says:

    iv made like this to test it out n for somereason i only get about 15 mobs in it even with the area near full of torchs n caves any reason y that could be that they ant spawning

  7. IceColdCast Says:

    how many redstone and repeaters and (sticky)pistons did you use for the spawner

  8. SpunqFX Says:

    In your first ever episode in this LP series, you said no mc edit will be used xD

  9. monkeyfarm Says:

    @MrEgomaniax oh yeah, thx.

  10. monkeyfarm Says:

    @1962Drako my terrain is updated, but john smith pack has animations that you have to delete some of the files if you want my texture to show up (eg. glowstone…) – (fyi: my custom john smith texture pack video shows this)

  11. MineCraftSwagg3r Says:

    No it’s cool, I’m just sitting here pressing refresh waiting for the NEXT EPISODE. XD

  12. monkeyfarm Says:

    @vriesdemarcel I’ll be doing a tutorial in a few days.

  13. IceColdCast Says:

    @CookieCrumps 23

  14. CookieCrumps Says:

    how many blocks do the mobs fall to get them to 1 hit kills?

  15. monkeyfarm Says:

    @chaz2041 funny though… i was just testing the 12w06 snapshot, and they werent freezing even past 40 blocks… dont know if they changed it again.

  16. monkeyfarm Says:

    @IceColdCast only a handful of repeaters, ~1 stack of redstone, and 20 pistons.

  17. MrEgomaniax Says:

    @monkeyfarm i think he means mobs not levels?

  18. Taliesin109 Says:

    @monkeyfarm ohh okay, thanks!

  19. monkeyfarm Says:

    @CookieCrumps 23

  20. Vanake14 Says:

    I’ve noticed that open fence gates work like signs used to :D I think if it stays like that I will start to use fence gates :3

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