SMP Friendly (Easily Expandable) Minecart Dispenser
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Tags: block, button, circuit, craft, creative, creativity, dispenser, dust, friendly, gallery, game, gate, gates, guide, help, how, learn, lever, logic, mine, minecart, minecraft, piston, red, redstone, repeater, sandstone, smp, sticky, stone, tips, to, torch, tutorial, tutorials, video
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Feb 13th, 2012
20 Responses to “SMP Friendly (Easily Expandable) Minecart Dispenser”
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February 13th, 2012 at 4:35 PM
@KrazyMustard
They tend to glitch into each other rather than stacking properly.
February 13th, 2012 at 4:42 PM
I made a similar design a couple of months ago, only instead of using it as a cart dispenser, I used it to make a minecart train. :P
February 13th, 2012 at 4:54 PM
amazing
February 13th, 2012 at 4:54 PM
Nice im gonna try this in my world ;)
February 13th, 2012 at 4:58 PM
@ImBoredAsADeadMonkey Have you tried leaving them in there for awhile? Eventually everyone on the server is going to see minecarts glitching around and vibrating like they are sitting on a broken prop motor, as well as causing tons of lag due to entity tracking issues.
( in my experience )
February 13th, 2012 at 4:59 PM
Hey, #OnlyBlackMod here. I want a rematch.
February 13th, 2012 at 5:00 PM
@ImBoredAsADeadMonkey It depends on the server maybe, but they are rarely reliable in smp. But in single player, pez all the way.
February 13th, 2012 at 5:01 PM
@CoDCopsProductions Happens to me too. I’ll try and check which way my minecart system was facing.
February 13th, 2012 at 5:06 PM
I think this is the best dispenser method. It is SMP friendly, aesthetically pleasing and self correcting. The PEZ dispenser is sometimes glitchy on servers (I’ve come to realize it depends on the server, that is, the hardware running it) and not very aesthetically pleasing.
February 13th, 2012 at 5:10 PM
@MinecraftAddict I copied this design on my test server. For some bizarre reason it works EXCEPT that the carts will sit in the right place on the fence gates and then randomly (not all at the same time) the cart behaves as if the gate was opened. Tends to occur within 10 seconds of another minecart “bumping” the block from underneath when it tries to get into the dispenser. Hope that makes sense! :P
February 13th, 2012 at 5:17 PM
@Minecraftaddict
my friend server can
February 13th, 2012 at 5:18 PM
@VincentPierce1 Can I still cheat?
February 13th, 2012 at 5:19 PM
Work of a genious!
February 13th, 2012 at 5:20 PM
Genius!
February 13th, 2012 at 5:21 PM
I see a lot of promise with this in regards to potential alternatives to the current designs for animal farms in SMP. I’d love to see if this particular design runs into “Mob tracking and collision” issues. If it can run reliably with mobs in it in SMP I speculate this can make a far denser storage unit than most of the current ones.
Has anyone tested this design with that in mind?
February 13th, 2012 at 5:24 PM
Woah, how big is your screen? D:
February 13th, 2012 at 5:24 PM
If you build a station, where would the input and output be?
February 13th, 2012 at 5:28 PM
HEY GUYS IF YOU THINK PEZ WORKS ON MULTIPLAYER, IT GLITCH EASILY
Go /watch?v=Fz4GYNxBSh8 if you like Pez dispenser.
This is good for SMP!
February 13th, 2012 at 5:28 PM
@CoDCopsProductions I have the same exact problem. I’ve made 4 of these on my server now but only one of them has the problem you describe. Coincidentally, it’s the one that is oriented north-south (longways) whereas the other three are east-west. Don’t know if that provides a clue as to why the carts are glitching thru the fences; but FYI I also tried swapping out the fences for trapdoors and still had the problem.
February 13th, 2012 at 5:32 PM
I have yet to try it for myself but what is the main issue with the Pez dispenser style in SMP? Do the carts end up glitching into walls and whatnot?