Simcity Ultimate City 23 Problem Solving

Simcity Ultimate City 23 Problem SolvingIf you enjoy the video hit the like button! It helps me out and is greatly appreciated :-) More Simcity? â–‹ Simtastic4 Playlist http://bit.ly/Simtastic4x â–‹ Si…

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Filed under xisumavoid : Comments (20) : Jun 23rd, 2013

20 Responses to “Simcity Ultimate City 23 Problem Solving”

  1. TempleTonne Says:

    The easy solution to your water pollution problem is to change the pumps at the water pumping station to filtered pumps (which are slightly more expensive). Keep two treatment facilities and let them pollute because that’s how its’ going to have to work.

  2. KazeFuu1313 Says:

    He doesn’t have any high wealth people in the area yet, so is all good.

  3. BBQhellvampire Says:

    I just found something curious, if you solve most of the problems you get massive traffic flow from people leaving the city because they are happy. I had to put taxes at 15% to get happiness low enough. (happiness was about 92% when this started)

  4. Gratimax Says:

    13:45 PPM means parts per million, not pollution per minute.

  5. KazeFuu1313 Says:

    Simcity logic: Shoppers commuting out from your city, doesn’t register in your logs and there is nowhere to commute out to XD.
    

  6. kalpakdhakate93 Says:

    He does not have any high wealth areas. :)

  7. KazeFuu1313 Says:

    In simcity, the sewage plant pumps clean water to the ground that can be used by the water plant. In other words, infinite water supply. The pollution was created due to the overflow of sewage that was getting to the first plant.

  8. TomoHawkyz Says:

    How do you make the GUI small?

  9. restiejosephh Says:

    Your sewage have one route

  10. Huntracony Says:

    by having a larger monitor, this game is too shitty to have a UI scale option

  11. als19981 Says:

    Except that this is not experiment city, this is ultimate city

  12. MrSkip1999 Says:

    no

  13. Arnoo Van Uytvanghe Says:

    There are filtration pumps for THE water

  14. TheAnstrel Says:

    I think to earn more money you should put down all Lower Density Building(Residential and the like) to 0% and bring up Medium to 5% and Higher to 10% to keep things proportionate.

  15. theworldofSpeedy24 Says:

    Xisuma are you going to build one of the great works?

  16. patrick mcguire Says:

    Your taxing the highest wealth the least you need to increase the taxes there!

  17. TheTerminaaaattor1 Says:

    You can’t tax by the amount of density.

  18. Drak vince Says:

    Xisuma, you should have 1 region for residential, 1 region for commercial, and 1 region for industrial. because it would be a cool experiment.

  19. Lidless Gamboni Says:

    Xisuma, I wonder if your land value message is because the older side of the city barely has any parks. Also, typical of SimCity I also wonder if the shoppers leaving the city is just a visual bug and doesn’t actually have any actual effect. Am I wrong?

  20. mmseng2 Says:

    Xisuma, I believe part of your sewage problem was due to the sewage only having one route. It HAD to go past the overflowing facility to get to the empty one. You could potentially remove one of your water pumps (the one on the very outside, build a road there, and then the sewage would have a clear path to split and divide itself between the treatment plants. You could then move some roads around to make room for a replacement water pump.

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