Simcity Ultimate City 23 Problem Solving
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Jun 23rd, 2013
20 Responses to “Simcity Ultimate City 23 Problem Solving”
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June 23rd, 2013 at 8:46 AM
The easy solution to your water pollution problem is to change the pumps at the water pumping station to filtered pumps (which are slightly more expensive). Keep two treatment facilities and let them pollute because that’s how its’ going to have to work.
June 23rd, 2013 at 8:46 AM
He doesn’t have any high wealth people in the area yet, so is all good.
June 23rd, 2013 at 8:48 AM
I just found something curious, if you solve most of the problems you get massive traffic flow from people leaving the city because they are happy. I had to put taxes at 15% to get happiness low enough. (happiness was about 92% when this started)
June 23rd, 2013 at 8:49 AM
13:45 PPM means parts per million, not pollution per minute.
June 23rd, 2013 at 8:54 AM
Simcity logic: Shoppers commuting out from your city, doesn’t register in your logs and there is nowhere to commute out to XD.
June 23rd, 2013 at 8:54 AM
He does not have any high wealth areas. :)
June 23rd, 2013 at 8:55 AM
In simcity, the sewage plant pumps clean water to the ground that can be used by the water plant. In other words, infinite water supply. The pollution was created due to the overflow of sewage that was getting to the first plant.
June 23rd, 2013 at 9:03 AM
How do you make the GUI small?
June 23rd, 2013 at 9:05 AM
Your sewage have one route
June 23rd, 2013 at 9:16 AM
by having a larger monitor, this game is too shitty to have a UI scale option
June 23rd, 2013 at 9:17 AM
Except that this is not experiment city, this is ultimate city
June 23rd, 2013 at 9:20 AM
no
June 23rd, 2013 at 9:20 AM
There are filtration pumps for THE water
June 23rd, 2013 at 9:22 AM
I think to earn more money you should put down all Lower Density Building(Residential and the like) to 0% and bring up Medium to 5% and Higher to 10% to keep things proportionate.
June 23rd, 2013 at 9:23 AM
Xisuma are you going to build one of the great works?
June 23rd, 2013 at 9:23 AM
Your taxing the highest wealth the least you need to increase the taxes there!
June 23rd, 2013 at 9:25 AM
You can’t tax by the amount of density.
June 23rd, 2013 at 9:28 AM
Xisuma, you should have 1 region for residential, 1 region for commercial, and 1 region for industrial. because it would be a cool experiment.
June 23rd, 2013 at 9:35 AM
Xisuma, I wonder if your land value message is because the older side of the city barely has any parks. Also, typical of SimCity I also wonder if the shoppers leaving the city is just a visual bug and doesn’t actually have any actual effect. Am I wrong?
June 23rd, 2013 at 9:40 AM
Xisuma, I believe part of your sewage problem was due to the sewage only having one route. It HAD to go past the overflowing facility to get to the empty one. You could potentially remove one of your water pumps (the one on the very outside, build a road there, and then the sewage would have a clear path to split and divide itself between the treatment plants. You could then move some roads around to make room for a replacement water pump.