RimWorld Alpha 8 E15 “Mercenary Sniper!” (1080p HD)

RimWorld Alpha 8 E15 Let’s play RimWorld Alpha 8! In this episode, the colony is attacked by a professional sniper and his crew from Revenge Partners faction! â-» Subscribe for more! http://bit.ly/1ABLtPk â-»…

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Filed under paulsoaresjr : Comments (20) : Mar 1st, 2015

20 Responses to “RimWorld Alpha 8 E15 “Mercenary Sniper!” (1080p HD)”

  1. jonny gat Says:

    VAS?!
    1. you changed your name from vaas to vas
    2. your a MERCENARY?! who would hire you?! your a insane killer
    3. didnt i kill you?

  2. Jason Carson Says:

    Personally, I think you should retire the good ol’ colony of Punchwood and
    start season 2 (or Alpha 9) of RimWorld. If you think you can squeeze
    another episode to start building/completing your hydroponics garden room,
    go for it, but I’d love to see the new updates from your point of view
    ASAP. Either way, I’m sure it’ll be fantastic nonetheless.

  3. Ernie Cinnamon Says:

    Don’t get rid of your colony! If anything switch back and forth new update
    and old version! It’s like you get to know the characters so well!

  4. Ethan Epperson Says:

    Ok, so you’re going to make him suffer instead of giving him a quick and
    painless death?

  5. Apfel Baum Says:

    I think I would like to see a new Alpha 9 colony. And again, turrets
    explode in a 3-tile wide expolsion when they get damaged, so you DO NOT
    want to bunch them with your colonists or other turrets because they will
    obviously hurt your colonists and also chain-explode other turrets near
    them.
    So right now, if one of your turrets would get damaged enough, both will
    explode, what could even kill colonists caught by both explosions. They
    also don’t get cover when standing behind a turret I think.

  6. jump oricakle Says:

    paul all us rimworld fans love the series and the only complaint would be
    that you don’t play it as often as stranded survival

  7. Matthew Macarthur Says:

    Man vs minecraft six PLZ @paulsoaresjr

  8. kecin25 Says:

    Start a new series but Have the same back stories for every charter, so it
    is like they paid someone to take them home but the ship crashed on to a
    new world….

  9. Katelyn Paddock Says:

    Where are your Survive and Thrive and MC videos? Well done. You’ve lost a
    subscriber.

  10. Jimmy Lavan Says:

    I would rather a new colony because this colony is just boring 6 by 6
    squares in a row. In the new series, move things around PLZZZZZZ

  11. badguy5 Says:

    More rimworld!

    I’d be ok with either updating or continuing, but either way, I want to see
    rimworld more often.

    I saw someone else post that there’s a mod to preserve your characters.

  12. Donutgames00 Says:

    Y U NO CAPTURE VAS, hes awsome and alot of other youtubers get him and hes
    a beast, allways, next get him when u play alpha 9 plz, and plz more
    rimworld i luv all ur rimworld videos plz :)

  13. Tucker Somerville Says:

    guy gets shot pauses game talks about guy gets shot pauses game talks about
    the cycle just kept repeating

  14. The Nile Runner Says:

    Paul you’d rather send Wise out in the wilderness to have him slowly die
    with gunshot wounds? Why not execute him to save him the pain? Like a dying
    dog or something.

  15. Sapphire Crook Says:

    By default, Prisoners are NOT given medicine. You should’ve left the doctor
    to do his work; all you would’ve lost was a few hours of his time. Your
    medicine stock was safe. Also, grow some herbal meds and forbid your
    regulars, so you’ll have some good stuff in case you need it. For a medical
    bed, for example. 

  16. Allen L Says:

    Just so you know paul, you *can* treat prisoners without using any meds, so
    the only thing you use up would be foods to feed him, and the time it takes
    your warden to reeducate him.

    On the restart thing, I think I would like it if you use the ‘edb prepare
    carefully’ mod to ‘move’ your starting colonists to your new colony. That
    way, you get all the new stuff, but it’s not like you abandoned
    everyone(sortof….). Like you made the ship, flew off, then crashed
    again(obviously you are cursed with bad luck in space voyages.[that, or you
    just suck at piloting])

  17. Seraphyx Says:

    I’d probably wait to start a new colony (and maybe play it one step above
    the current difficulty if you feel up to it, I think they did make the game
    a bit harder in general). Mostly to allow for bug fixes and a few more
    minor updates, and maybe even for some mods to update (like the UI stuff
    which is incredibly useful).

    Like that they’re adding those sculptures with the story, very dwarf
    fortress-y ;p

  18. paulsoaresjr Says:
  19. Jcewazhere Says:

    I vote for starting over. Maybe rename the starting characters in the new
    colony to your favorites from your current colony.

  20. Shinra Arano Says:

    Paul, why didn’t you see what Wise can/cannot do? He might’ve been useful,
    you know.

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