RimWorld Alpha 8 E04 “Porthos the Pirate!” (1080p60)

RimWorld Alpha 8 E04 Let’s play RimWorld Alpha 8! In this episode, our colony is attacked by a pirate from a hostile faction known as Revenge Partners! RimWorld playlist: http://bit.ly/1K0xwNA Get Rimworld here:…

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Filed under paulsoaresjr : Comments (20) : Jan 6th, 2015

20 Responses to “RimWorld Alpha 8 E04 “Porthos the Pirate!” (1080p60)”

  1. Manuel Schwarz Says:

    Holding the Batterys in the Rooms is pretty Bad because they can explode
    even inside ^^

  2. TurtleLuigi Says:

    I’ve never played this game before and I feel i could play better than you!
    for about five minutes… then probably die….

  3. TomTom15000 Says:

    Paul, hero :D you made my evening better with the new vids :D now i can’t
    wait for the next ones :)

    And, i just bought the game myself :D

  4. Christopher Page Says:

    Paul, you are late on your research…and your colony will burn down when
    the batteries explode inside your wooden buildings…just a tip

  5. Bradley Miller Says:

    Punchwood has been sent to prison with his two space friends . He was
    sentenced to life out in the wilderness. 

  6. IAmACryptozoologist Says:

    Paul, the micro-managing the priorities is what caused Punchwood to make
    meals, etc. You had his cooking set to 2. You should use the default
    priorities and switch them on and off as you need them, the numbers makes
    it needlessly complicated at the beginning.

    Also when right clicking and prioritizing things, you will have to really
    pay attention as they will only do the exact thing you tell them. i.e. the
    first time, they will haul the wood over to the spot, then if they are
    hungry or tired, they will just go back to eat or sleep, so you have to
    babysit and right click the thing 3 or 4 times to get them to complete it.

  7. Broncosaurus Rex Says:

    Got Here early, just wanted to say, Paul your awesome and these videos are
    very interesting. Thank you for staying original! 

  8. Treme Jenkins Says:

    paul, set doctoring repairing firefighting and patient as 1 for everyone, a
    lot of times if you dont pay enough attention your doctor may be hurt and
    then no one will care for him, also if patient isnt at 1 people wont go to
    the “hospital”

  9. bingvarstand47 Says:

    Hopefully some useful tips:

    – More walls at the base entrances with kill boxes for turrets. Leave an
    opening and lure enemies into the kill box.
    – Many overlapping turrets at the walls and inside the base, as pirates can
    drop inside the perimeter.
    – A hospital and more prisoner beds. Colonist beds can be reassigned in a
    pinch.

    Good luck!

  10. Seraphyx Says:

    Good call with the dumping stockpile in chokepoints. I had the idea to do
    that as well but never got around to it xD I saw how much it slows down the
    colonists and then it hit me that I could use those instead of sandbags.

    If you draft people they don’t do ANYTHING unless you tell them to,
    combat-wise (although they might automatically aggro if hostiles get in
    range, not sure). That’s why Chili was just sitting there in bed (not
    sleeping) towards the end. If they are undrafted and you select someone you
    can right click a blueprint and prioritize building it. Just don’t forget
    to either give drafted people combat commands or undraft them if you want
    them to do something else.

    When turrets are destroyed they explode in a 3×3 area so if you place
    turrets within 3 tiles of each other and one explodes, it will damage the
    other and anything around it (including sandbags).

  11. Parker Craft Says:

    Does 1080p make the letters in the video look weird for anyone else?

  12. Edwin Lorico Says:

    This is the earliest ive ever been!!!!!!!

  13. VioletWhirlwind Says:

    is the lettering/UI that small in-game as well? Even at full screen I had
    trouble seeing the words. (Might be better if I could watch at higher
    quality, but my internet can’t handle HD video-quality.) This looks
    interesting, but with the UI lettering so small it might be
    headache-inducing. I have a slight vision problem.

  14. supermole plays Says:

    if only i can like this video more!!!! I LOVE YOUR RIM WORLD PAUL THANKS
    FOR BEING AWESOME!!

  15. Prince Macabre Says:

    Paul,you need a prison(s),more colony means more progression 

  16. riley moore Says:

    omg paul your like the best youtuber eves! please keep them coming

  17. Jonathan Reid Says:

    Great video Let’s Play, Paul! I need the extra help trying to keep my
    beginner colony alive long enough to do something. Lol

  18. hamad jamali Says:

    was this game by the creators of prisoner architect?

  19. UnknownSoldier Says:

    Paul a little tip: If your buildings meet with the mountain keep the
    mountain and only dig out the inside… Unless you think replacing the
    mountain with actual walls makes the story better

  20. James Ryan Says:

    +paulsoaresjr I’ve been looking for hours mate and I’m getting no where.
    Any chance you could do a quick tut or a mention as to how we update this
    game (that’s how you got those portraits right?).

    I hate non-steam games. xD

    Neevvverrr mind, Second viewing of your vid I caught the bit where you said
    it was a mod.

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