Minecraft CrackPack #15: Security Force
Modded Minecraft. In this Minecraft episode we build a new security room in the tunnels and then DocM comes in like a wrecking ball. Mod Pack: http://www.atlauncher.com/pack/TheCrackPack/…
Tags: craft, creative, creeper, episode, etho, ethos, ethoslab, game, guide, lets, lp, mine, minecraft, mod, play, skeleton, tutorial, video, xbox, zombie
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Comments (20) :
Jul 2nd, 2014
20 Responses to “Minecraft CrackPack #15: Security Force”
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July 2nd, 2014 at 8:43 AM
So apparently Googling “funny names for headless hydras” doesn’t turn up
with many results :/
July 2nd, 2014 at 8:45 AM
Etho, Kilo stands for thousand. So your forcefield generator is actually
using 0.6Kilo-L/S and your power apparatus is outputting 1500L/S which
means that your forcefield is using about 2/5th’s of your power. Not even
near 1/30th as you said in your video.
July 2nd, 2014 at 8:46 AM
Headless sea monster? Theon Greyjoy
July 2nd, 2014 at 8:48 AM
How did they get more heads
July 2nd, 2014 at 8:49 AM
Every time you walk through those doors you need to act like your in
spaceballs and go shhhhht before the door opens.
July 2nd, 2014 at 8:49 AM
The reason the Hydra keeps taking constant damage is because it lost all of
its heads. Apparently, however, it isn’t killing it.
July 2nd, 2014 at 8:50 AM
July 2nd, 2014 at 8:51 AM
Man, do you guys hear the noise it make when you like a comment it’s
amazing!
July 2nd, 2014 at 8:53 AM
I feel so bad for the little beheaded Hydra. And it sounds like a dog
barking, And It seems that when he’s headless its just a bug. Weird
July 2nd, 2014 at 8:57 AM
You should name him dickbutt
July 2nd, 2014 at 9:01 AM
I wish I could ask him how long that security room took to make, because i
defantaly like that style.
July 2nd, 2014 at 9:02 AM
Hey Etho, since the Hydra is good at “crunching” blocks, do you think it
might be able to crunch through force field blocks? If it is, then the
enemy team could get quite the surprise when they see your giant headless
hydra crumbling their defenses like clay.
July 2nd, 2014 at 9:05 AM
wheres the fighting between teams etho, the beginning was awesome but now
it is just COMPLETLY building…..love the vid though
July 2nd, 2014 at 9:10 AM
you could use that Hydra to clear out big spaces if needed.
July 2nd, 2014 at 9:14 AM
There’s clearly only 1 thing that should go behind that glass, forton.
July 2nd, 2014 at 9:22 AM
whose base is the hydra in. I think you should make a warded room for him
in your base sense it would fit your theme. Or may be like a force field
room. A force field room would be cooler if it goes down then its like you
have a breach in the lab.
July 2nd, 2014 at 9:25 AM
Happy Canada Day
July 2nd, 2014 at 9:37 AM
10:38 look along the top of the screen, there is a name tag that keeps on
appearing & disappearing.
July 2nd, 2014 at 9:37 AM
Anderpz has something that allows his team to teleport to your base. Put a
trap right where they teleport >:) Or an alarm.
July 2nd, 2014 at 9:37 AM
This description though. “Then DocM comes in like a wrecking ball”. I
laughed at that. Thanks for the joke Etho! :D