Hermitcraft III 308 Cake Ladders & Flying Horses
Hermitcraft III Playlist â-» https://www.youtube.com/playlist?list=PL7VmhWGNRxKj1ks9-Q941E_LVUKEFermz This episode we try to build a slime block elevator. Only to be punished by server latency….
Tags: 3, amplified, hermitcraft, iii, ip, season, server, terrain, xisuma, xisumavoid
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Dec 10th, 2014
20 Responses to “Hermitcraft III 308 Cake Ladders & Flying Horses”
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December 10th, 2014 at 7:44 AM
The title is really appealing
December 10th, 2014 at 7:44 AM
Easy fix. Just build a wall behind you and you wont get shot back,
dataless822 uses this design in his singleplayer and had the same problem
untill he built the wall
December 10th, 2014 at 7:44 AM
Hey Xisuma, The falldamage on slimeblocks is only with holding shift. You
will not bounce again with shift. you will stand still when you land.
Holding spacebar works with no falldamage, but you bounce a little bit.
Then about the ladder thingy, It works in modsauce, with the panels, but
you need the ?travelers shoes? i think it is called. And a horse ofcourse.
This cake thing is better then the one that sl1p did on the horsetrack
hermitcraft 2. This one goes up 7 or 8 for each block you go to the front.
His one did only 4 or 3, so. Yeah, Tutorial time;)
December 10th, 2014 at 7:45 AM
Hi X i <3 your vids your ideas are great and Nice base =D
December 10th, 2014 at 7:47 AM
dat cake doe!
December 10th, 2014 at 7:49 AM
FACTORIO IS AWESOME!!!! I’m shouting trough the room.
December 10th, 2014 at 7:50 AM
Hey Xisuma did you see my Google+ message to you?
Here’s why the slime blocks are unreliable;
Block movements are all server-side, player movement is client-side, so
there is practically zero synchronisation between client and server.
The best you can do it make the piston extend underneath the player, wait
until they settle on the slime block, then extend the slime block.
It will be slower, but you will be able to guarantee that the player gets
pushed.
You’ll also have to lower the pistons to make sure the player doesn’t fall
below before the server sends the state to the client.
The flow is:
Client – I activated tripwire
Server – Waiting
~ Lag ~
Client – I am standing still
Server – This tripwire is activated
~ Lag ~
Client – I am standing still
Server – This redstone is activated
~ Lag ~
Client – I am standing still
Server – This Slime block is extended
~ Lag ~
Client – I am moving upwards
Server – Waiting
~ Lag ~
Client – I activated tripwire
Server – Waiting
~ Lag ~
Client – I am falling
Server – This tripwire is activated
~ Lag ~
Client – I am falling
Server – This redstone is activated
~ Lag ~
Client – I am falling
Server – This Slime block is extended
So if the lag is too much then the client would have fallen too far for the
piston to activate and hit them in time.
This isn’t a problem in traditional online games as the client position and
motion is usually server side to prevent hacking, but Minecraft is weird
and keeps client position client-side (Which is why Minecraft can be easily
hacked), so these problems happen.
The benefit of this is if the server is under-load and it’s simulation is
slowed down (Which causes a lot of lag) then the client movement is not
slowed down, there is no warping (except for block lag when you destroy
blocks or when the server decides to simulate your motion through a closed
door).
You can see this with horse movement being very slow when servers are
under-load (horses are server-side) but walking is still fast. This is also
why you see teleporting players when the server is under load.
December 10th, 2014 at 7:52 AM
You better watch out
You better not cry
Better not pout
I’m telling you why
*Santa Void* is coming to town.
-Xisuma Claus also works :P
December 10th, 2014 at 7:55 AM
You say you’re saving Block of Quartz by building with stairs instead, well
you actually LOSE Block of Quartz. It takes six blocks to do four stairs,
you lose a third of the blocks!
December 10th, 2014 at 7:58 AM
A cake ladder. Absolutely SENSATIONAL! I thought I’d seen it all.
Well done :-)
December 10th, 2014 at 8:02 AM
300K! U r amazing X!
December 10th, 2014 at 8:08 AM
lol! The horse running up a ladder of cakes looks absolutely hilarious!
December 10th, 2014 at 8:17 AM
December 10th, 2014 at 8:20 AM
Nice video xisuma!I really enjoyed it,when I first saw rhe Slime Block
Elevator my plan was to do it in my singleplayer world,but with that
“fail”,now I can choose other plan c:.BTW That design is pretty good
Oh,I remebered that you replyed my last comment from the Factorio,so,thanks
:)
December 10th, 2014 at 8:24 AM
Just use the Slipg8r minecart thing. Its everywhere in the server so why
not to join the club?
December 10th, 2014 at 8:29 AM
Let’s start a story.
Once there was an enderman
December 10th, 2014 at 8:31 AM
Another amazing video by X!
One question: Can you show us the profit of your shop?
Keep up the good work! :D
December 10th, 2014 at 8:31 AM
I was just thinking like: Hm… Xisuma didnt upload a Hermitcraft for a
while, he’s probably uploading in a bit, I reloaded the subbox and your
video was there!
December 10th, 2014 at 8:35 AM
The creative mode ruined the let’s play! Unsub, I’m not even going to watch
this video.
December 10th, 2014 at 8:38 AM
Hey +xisumavoid, you should use the spot across from the ender chest as a
spot for your mailbox. It is a cool idea and it’s very handy in case any
Hermits would like to leave you some mail or gifts ( preferably diamonds!
). I’m not sure if you’ll read this but please followers of Xisuma like
this comment so that he can see it; I think it’s a great idea!