Hermitcraft II 270 The Creative Process

Hermitcraft II 270 The Creative ProcessHermitcraft II Playlist â-» http://www.youtube.com/playlist?list=PL7VmhWGNRxKiL51GPEbeRajHdVg_afvIn This episode we make a bit of progress on the farm and look at the design process when dealing…

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Filed under xisumavoid : Comments (20) : Sep 6th, 2014

20 Responses to “Hermitcraft II 270 The Creative Process”

  1. Chris³ Says:

    So why do you need one more XP farm?

  2. Wento Says:

    hoping i won’t drown in all the other comments, maybe you could cover the
    entire floor in ice, then have water streams pulse every 2-3 minutes, and
    then collect everything with hoppers/hopper minecarts in the middle? Then
    the togglemode would simply leave the water on which would flush all the
    guardians to the collection point. Saves redstone and tracks, easy to build
    but then again the water updates might cause lag, i’m sure you know better
    than me what the server can handle. There is ofcourse also the issue that
    some guardians are likely to land as the water streams are on, but a
    crusher or similar should be able to handle those.

  3. INEVERSHUTUP Says:

    You’re so interesting!

  4. xisumavoid Says:

    Hermitcraft episode 270 “The Creative Process” :-)

  5. GREENMANtheMUSHROOM Says:

    Why do you need a whopper AND waterstreams? The items could be transported
    be waterstreams too…

  6. TWZLRS Says:

    I dont understand how you can dig, and dig, and dig for sooo long. Digging
    out the wasteland, digging out this farm. I cant even build a courthouse
    without getting bored. (On my smp)

  7. SimplySarc Says:

    I shudder at the thought of that hole being dug. All the water…

  8. Robsu Blibk Says:

    Hi <3

  9. MineIT Says:

    Oh Xisuma… you overlooked it…. you could just make the carts go
    perpendicular to the water…

  10. Donald MCDrive Says:

    Hey xisuma why do you worry about the items not collected? the water stream
    will bring then down to a place where they can get picked up

  11. SuperAlphaGoblin Says:

    why don’t you make the direction trough which the water flows perpendicular
    to the direction of the minecarts disregarding the need for the minecart to
    go up or down as they move along a row so some minecarts will simply be
    lower down then others.

  12. WhySoSaltyMC Says:

    I look forward to your episodes every time ;)
    Has the schedule changed at all?
    I started getting twitter so i was also informed when you posted aswel :)

  13. Jankoekepannekoek Says:

    Dear xisuma, why dont you use cactus to destroy de minecart and send it to
    its starting point using a hopper chain and a dispenser?

  14. alfie cat Says:

    The guardians fall and they die then after about 4 mins switch the farm
    off(turn off water dispensers) then used water streams to push the items
    towards hoppers then into a chest :-)

  15. InternationalRealm Says:

    idk if it would work or not but could you not just fill the whole of the
    bottom floor with hoppers instead of using minecarts?

  16. Wacho Canahui Says:

    Pleas Call it The Cube :)

  17. Miles Says:

    I mean in theory it’s a nice idea to make this a double farm, but in
    reality you already have the end-farm for this and this is never going to
    be as efficient and guardians will give you a lot of problems, since they
    can target you trhough blocks a lot of the time.
    If I were you I wouldn’t bother. Just let them drop down and kill them with
    fall damage. Much less hassle.

  18. Fischer Hill Says:

    Xp farm is really pointless in this world unless your doing it for the hell
    of it

  19. Snowy Squirrel Says:

    xisuma time again <3

  20. tr7zw Says:

    Something like this could work http://puu.sh/bll7K/8238506a13.png

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