Hermitcraft II 205 Removal

Hermitcraft II 205 RemovalHermitcraft II Playlist â-» http://www.youtube.com/playlist?list=PL7VmhWGNRxKiL51GPEbeRajHdVg_afvIn This episode we make rapid progress in the wastelands and m…

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Filed under xisumavoid : Comments (20) : Jan 22nd, 2014

20 Responses to “Hermitcraft II 205 Removal”

  1. Billionai Says:

    the slabs hide the acacia, don’t use them

  2. kirbyfan2010 Says:

    dude, you were born to dig.

  3. Thomas Green Says:

    don’t put the slabs in…

  4. xisumavoid Says:

    Hermitcraft! This episode we make a lot of progress! #minecraft #hermitcraft
    

  5. The Diamond Donkey Says:

    Its the unpowerd rail at the end

  6. Perkin Jones Says:

    Xisuma. For the minecraft bouncing back thing. You could use a unpowered
    rail with a detector rail on only one sidw or to stop traffic use a t
    junction trick so that if they are afk itll take them off the track. Maybe
    to an afk room.
    Thx for reading.

  7. spumwack Says:

    Boy howdy do I love me some timelapses

  8. xisumavoid Says:

    New Hermitcraft! With Epic timelapse :-)

  9. icepyrox Says:

    So, you pointed out the work ZombieCleo has been doing. I thought that was
    going to be a hub train station where everyone picks their base and gets a
    minecart ride there? If so, I would build a chest minecart
    loading/unloadingstation just to go back and forth to there, have the
    storage there in the train station that is being built, and build the
    system for people to include chest minecarts they can just manually fill
    up. Also, while your tripwire idea may work for players, it won’t work for
    chest carts, so you need to use detector rails or not use cactus or
    something.

  10. KH.57gTqdT Says:

    You only have 2 stacks of wither skulls?!? Wow you’re so poor

  11. LancesArmorStriking Says:

    Xisuma, I suggest that you use a similar concept to stop the carts as you
    did to start them. When a cart comes near the end, you could have a
    detector rail activate a piston that would pull a track in front of it into
    the wall, while a block is pushed up to stop the minecart. If you want to
    expand this, you would only have to repeat this process (with space in
    between each station) and delay the signal going from the detector rail, to
    make sure that the first cart can make it all the way to the end of the
    track without being stopped by a station placed further away from the end.
    I hope this makes sense, and keep up the good work!

  12. Anton Ludvigsen Says:

    It looks better with the wavey floor in the neather

  13. 24Pistols Says:

    Mojang should add a wasteland biome ..

  14. Pungence Says:

    You said epic timelapse, and you did not disappoint!

  15. elyk0956 Says:

    1) Awesome timelapse
    2) That amount of wither skulls O_O

  16. akim hanz Says:

    Still remember me? Ur fan that admire ur voice so much. Plzz do one singing
    intro, plzz :))

  17. Recabilly Says:

    Really good video xisuma! =)

  18. bashcool11 Says:

    Nice timelapse!

  19. Sebastian Zwarich Says:

    You didn’t get any grass Xisuma

  20. superlarryman Says:

    Anyone else notice that the glass at the nether hub was Roy G, Biv? 

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