Etho’s Modded Minecraft #6: Drilling Machine

Etho's Modded Minecraft #6: Drilling MachineMinecraft modded. In this Minecraft episode we check out some of the new NPC behavior in our town. Then we build a drilling machine and start setting up a fishing shack. Mod List: https://docs.goo…

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Filed under EthosLab : Comments (20) : Feb 1st, 2015

20 Responses to “Etho’s Modded Minecraft #6: Drilling Machine”

  1. Karl-Emil Vik Says:

    27:15 Hey Etho, you should build your steampunk city up there in the arctic
    biome, it would look pretty cool I think, and it fits the steampunk theme
    nicely, with the overhangs and floating islands. Oh btw, it would be
    supercool if you could mix in some northern themes because it’s cold i
    guess. I mean like with breweries that make mead and other things like
    that. P.S. I also want some feedback from you other people about the idea,
    because with this mix I’ve talked about, it would be very cool if you would
    do this Etho! :D

  2. Kevin Larsson Says:

    I looked at the videos pic which was Rock laying down on the ground and
    then read the videos name which was drilling machine O_O

    Is it just me or do you also think that something is going on with Etho and
    Rock?

  3. ColbraTheSteampunk Says:

    Etho, I love this series and it’s always awesome to see a new video every
    so often! I’m glad you’re enjoying the series as much as we are. I love
    seeing what you do with the mods because I normally get bored of modded
    stuff but, this is fantastic, it doesn’t feel overwhelming, messy, or just
    broken. It’s very clean and organized which is amazing

  4. 16ango Says:

    The last 4 episodes have had Custom NPCs as the thumbnail. What’s Etho
    trying to say?

  5. Shingeki no Kylie Says:

    On the topic of what you should put in and take out of videos, I think that
    some parts of building are fine, for example: the parts where you
    experiment with different combinations of blocks and get the rough
    framework down (basically what you showed in this video). The boring parts,
    for me at least, is the repetitive wall-building and when you experiment
    for too long (more than 2-3 minutes might get a little bit annoying,
    depending on what it is.

    I hope that gave some insight into the mind of at least one of your viewers
    (and I hope one or two of you agree with me)

  6. DeltaNorth Says:

    In the future, you should try making a bunch of cities/villages with their
    own race and behavior. One village maybe has people who get hostile in the
    night.
    One is the hidden village where the people hide from you. You should still
    have travelers that goes around the world

  7. XRDrey Says:

    You should call this modpack the Red-Eye Pack, because of the red eye on
    your character’s skin.

  8. Gil Wanderley Says:

    As you have Galacticraft and oil, you should make a Russian-like city in
    the future, for oil processing and rocketry.

  9. MorenZero5 Says:

    +EthosLab You should contact to the FTB team or any other one because the
    internet is filling with fake “etho packs” behind adfly or similar.
    Problems for modders who don’t earn money with “unofficial” packs. Not your
    fault but… your audience is HUGE!!
    Hugs from Spain!

  10. EthosLab Says:
  11. Ayaan Soha Says:

    Under 301 club and like if you are watching in 3016!

  12. Andy Purnell Says:

    I foresee an enormous Etho flying ship, bedecked with all manner of strange
    & wonderful machines, crewed by NPC’s & press ganged villagers, roaming the
    world in search of adventure. Make it so!

  13. Nitrocide17 Says:

    Ok, i know you must get Naruto themed ideas all the time but what about a
    wooden village covered in leaves filled with ninja type characters? A
    village hidden in the leaves

    And before the comment section flames me… I know the village isn;t
    actually covered in leaves… Kohana village

  14. Jordon Maron Says:

    BUILD A MINING TOWN NEXT! (make it so that you never have to go caving
    again)

  15. Zachary de Boer Says:

    Etho, as per your programming querks. . .

    I believe that each tab is it’s own “method”, not necessarily it’s own
    program. The init method is what happens when the npc is first created, and
    it only runs once. The other methods get called when you do a certain
    thing. Such as dialogue, that happens when you talk to the npc. I’m not
    sure if you can, but maybe you can add other methods for different things.

    For your variables, you can declare variables in the init method. But they
    need to have the “this” identifier. This makes the variable what is called
    a “field variable” or “attribute.” An example of declaring a field variable
    would be like:

    var this._xCoordinate;

    this declares a variable called _xCoordinate. And now you can use it
    anywhere in any certain npc (if I had to guess). The reason this works is
    because I believe each NPC belongs to a class. Declaring a field variable
    in a class allows the variable to be used anywhere in the class. This
    should allow it to be used in any method in the NPC.

    PS. The underscore is not necessary, it is merely a naming convention for
    field variables. Also, make sure that all field variables are declared in
    the Init method. You don’t want to declare it in any other method. I hope
    this helps! Hopefully other people can help contribute to this as well in
    case I said something wrong or if I missed anything.

  16. orionnijman Says:

    I went outside once.. The graphics were great, but the story sucked..

  17. Quaggz B Says:

    I honestly believe that other than Fly Boys and SoF, this is the best
    Minecraft series out there.

  18. kayleb mccord Says:

    It would be nice if you could communicate to the NPCs. Like in the mornings
    you could type “good morning” and the nearest NPC would say “good morning
    Etho!”

  19. WarpSpeedGamer Says:

    Make a town in the sky like Colombia in Bioshock Infinite, then you can
    have a bunch of ships everywhere and even flyable houses!

  20. KingDaddyDMAC Says:

    This custom NPC mod is just to dang funny! Love it :)

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