Age of Wonders 3 | E04 | Goblin Dreadnaught Gameplay

Age of Wonders 3 | E04 | Goblin Dreadnaught GameplayLet’s play Age of Wonders 3! In this series we’ll play on a random map with a Goblin Dreadnaught leader! Best viewed Full Screen in 1080p! Nations: Four (me …

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Filed under paulsoaresjr : Comments (20) : Apr 11th, 2014

20 Responses to “Age of Wonders 3 | E04 | Goblin Dreadnaught Gameplay”

  1. ana none Says:

    make a 5th 

  2. blakespiders33 Says:

    Congrats on 900k subs Paul!!! I’ve been here since the beginning!!!

  3. Mitch L Says:

    Record every other episode instead of every five. I hate to be left out. 

  4. Mecktro 1203 Says:

    Why don’t you do starbound eny more

  5. Rex1Mundi Says:

    You might have realised Paul, that in this game you probably have to stick
    to 1-2 turns per episode or we won’t have a clue what is going on :D
    Perhaps in hindsight a smaller map with fewer AI would allow faster game
    progression. There are also different gameplay modes to check out.

  6. enderdogthebold Says:

    I always knew there was something fishy about that elf! :D

  7. ana none Says:

    ur awsome

  8. DaLazyChimp Says:

    50th view

  9. Daniel Thu Says:

    third!

  10. otasso11 Says:

    Thanks PSJ ! keep on uploading your doing an awesome job ! ! ! ;), I
    should of taken my chances for the free codes on this game :/ had a look on
    it on steam wasn’t particularly interested until you started playing it but
    now i cant really afford it bummer :/ seems like a really awesome game

  11. Zavendea Says:

    32 like!

  12. Gaggi Brozza Says:

    i dont need advertisings sorry. -1

  13. paulsoaresjr Says:
  14. tom powell Says:

    Do punch wood Again it’s so good please put it back on please

  15. Kevin Koldenhof Says:

    love your video’s!!!!!!!!!!!!!!!!!!!

  16. Daniel Mellers Says:

    Thanks for posting! 

  17. Gabriel Paul Says:

    U should check all options before allocating skill points the next spell in
    the allocation list for hi grid was pretty good. And regardless it’s nice
    to check every option

  18. Fricktion Says:

    Cliff hanger!

  19. AkiraDragonborne Says:

    +paulsoaresjr, when you won the battle at the Dungeon your empire gained
    some happiness which raised the happiness at Tiz high enough to disrupt the
    process of disgruntlement that was making the city consider rebelling. I
    suspect that your stats refresh after the turn you cast Suppress Nature.
    Might want to check your cities again, especially Tiz. The Goblins in the
    city in the tropics may hate the terrain ‘s climate but Tiz’s
    inhabitants, as I recall, hated not only their terrain’s climate, but the
    terrain itself and I believe that is what was causing them to be
    rebellious.

  20. Esmael Amatonding Says:

    Awesome! Just in time XD

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