Survive the Nights – Pre-Alpha Video update #1 (Menus | Unity 5)
Survive the Nights – Pre-Alpha Video Update #1 (Menus | Unity 5). A short video just to update everyone on a few points. Our menu system, we’re keeping them single windowed and super clean….
Tags: (industry), game, gamedev, gameplay, indie, menu, nights, stn, survive, the, unity5, update, video
Filed under minecrafta2z :
Comments (20) :
Feb 1st, 2015
20 Responses to “Survive the Nights – Pre-Alpha Video update #1 (Menus | Unity 5)”
Leave a Reply
You must be logged in to post a comment.
February 1st, 2015 at 4:38 AM
Looks nice, making the transition to Unity 5 now was a smart move. It will
definitely help with future development. Once thing I would like to stress,
having played ALL of these survival / crafting / zombie related games is to
focus on objectives. All these games tend to lack the same thing and that
is the lack of content or objectives AFTER you get a solid base and plenty
of supplies. Please do not underestimate the player and remember they will
have the game mastered in the first week. On going content and objectives
are going to be key to sustaining the players interest. Relying on just the
survival element and pvp is not enough. Thanks for reading this and I look
forward to stress testing in February.
February 1st, 2015 at 4:41 AM
Smallest Web cam in the world lol
February 1st, 2015 at 4:41 AM
Speaking for most of the community here, but February can’t come soon
enough. I hope to put many hours into the game, and I would love to see how
far the game will come.
February 1st, 2015 at 4:43 AM
Really Really awesome stuff, looking forward for new stuff and also the
backer demo :)
And just ignore ppl like “Charlie Mopps” who talk shit like this, he has no
clue about developing, just take your time to bring us an epic game :)
February 1st, 2015 at 4:46 AM
Just one major concern;
Will there be a singleplayer?
Singleplayer will most likely be my primary mode…
February 1st, 2015 at 4:47 AM
Will this game have any single player aspect where you can just play on
your own?
February 1st, 2015 at 4:47 AM
When will the public get access to the whole game?
February 1st, 2015 at 4:53 AM
a2z, the menus look amazing and the new graphics seem very cool. I’m really
looking forward to see how the player characters move and look like!
As backer for this project I’m really happy that you chose to change your
engine but I must say I am worried as working with a new engine with such a
small team may hurt the final product.
Thanks a2z!
For all of you blaming and flaming as a rip-off and the ones shouting back
why don’t you sit-back?
Shut up and see the final product, launching date, whatever. Don’t blame
these Developers for the mistake of others.
At the end, someone is going to be right, until then go bet in a casino.
February 1st, 2015 at 4:55 AM
well this looks quite good so please don’t rip us off this is the first
game I have ever backed so please deliver on this awesome game
February 1st, 2015 at 5:03 AM
I remember messaging them when they had the first gameplay video and saying
“I must say I’m impressed. The gameplay looks fabulous even though the game
doesn’t look visually stunning.” I got a response along the lines of
“Thanks for your response . We agree gameplay over graphics.” Remember that
a2z mechanics need to be just as fabulous as before.
February 1st, 2015 at 5:05 AM
Looking sweet guys, Keep up the awesome work! – Please do more of these
update videos :)
February 1st, 2015 at 5:13 AM
I like what you said about being able to run the game on many kind of spec.
My laptop isn’t that strong, and nowadays I always have to go into the
game’s files to tweak the graphics a little more (I mean turn off stuff and
lower stuff. Stuff). I hope you will allow the players to set the graphics
to a ridiculously low setting (without giving players an advantage over
others. Like you know, objects not loading in from a distance so you can
see others. It’s hard I know).
Keep up the good work.
(“Not everybody has a high-end gaming rig, myself included” – runs the game
at 1440p on high :D)
February 1st, 2015 at 5:14 AM
If the optimization is good here it can replace pretty much every survival
game out there. I trust in the developers they are not greedy for money
like some :P
I just don’t like the look of the inventory, that inventory book simply
does not fit in with overall graphics. Just my opinion.
February 1st, 2015 at 5:15 AM
I actually hoped the graphics was going to be they way they were in the
early videos. I love when games look simple rather than super realistic.
But I guess that most people are not like me, and want the best possible
graphics. Im still excited for the game, but not as much, as I see that it
will not have that cool graphics style, but DayZ/Skyrim graphics.
February 1st, 2015 at 5:17 AM
I can create my own server (Lan Server)?
February 1st, 2015 at 5:17 AM
Just wondering a2z, how goodly will this game be optimized?
My laptop isint the best and basicly runs todays games on the lowest,
ofc lags in some still.
February 1st, 2015 at 5:19 AM
I say just wait til game is finished and release the whole game. :P Too
many people just get piles of cash from beta’s then get lazy and never
finish the game. The game has lots of potential like many other games did.
February 1st, 2015 at 5:23 AM
Anyone know what day in February this will be released? I pre-ordered this,
and I cannot wait!
February 1st, 2015 at 5:26 AM
February 1st, 2015 at 5:35 AM
just read the email and seen this footage. by odins beard its beautiful