Posts Tagged ‘item’
Minecraft Daily 25/04/12 (241) – Animate In Game! Dance Dance Zombie! 32 Item Dispenser!
QOTD: Which is your favourite Minecraft update so far and why? Let us know in the comments! ~ Today’s Links ~ Minecraft Showcase: Animator – 5000 Subscribers Special www.youtube.com Dance Dance Zombie – Minecraft DDZ www.youtube.com Challenge accepted – 32 items dispenser www.youtube.com Minecraft Poster by ~RobDutch robdutch.deviantart.com TWITTER twitter.com FACEBOOK www.facebook.com STEAM steamcommunity.com ~ Credits ~ Introduction made by MrMadMinecraft Show Intro and Outro music is “Dropping out of School” by Brad Sucks @ www.bradsucks.net General Background Music is “Piano 2″ by C418 from the MINECRAFT OST
Tags: 12, 125, 12w16a, 13, 32, animation, art, daily, dance, dispenser, download, fan, item, jcvsmc, jeb, map, markus, minecraft, minigame, mojang, multiple, news, notch, persson, redstone, snapshot, zombie
Filed under jcvsmc :
Comments (20) :
Apr 26th, 2012
#Minecraft Item Exchange for custom maps
Click to sub:bit.ly ———-[You may also Like]——- Minecraft 1.2 Update news www.youtube.com Amazing Piston Sandwave www.youtube.com ———-[Connect to MINECRAFTdotNET]———- 2ND CHANNEL:- www.youtube.com TWITTER :- twitter.com FACEBOOK :- www.facebook.com ———— Directors channel: www.youtube.com
Tags: 13, custom, downloads, exchange, for, item, maps, minecraft, minecraftdotnet, mods, themodspotlight, updates
Filed under MINECRAFTdotNET :
Comments (20) :
Mar 21st, 2012
Minecraft Epic Farm Designs: Pumpkin/Melon
I decided to do a video showing off how Epic my “Simple” farm designs can really be. In this video I’ll be displaying a new, improved, and advanced Melon and Pumpkin farm. The farm design can easily be broken down into a single cell which can fit up to 30 pumpkins or melons while remaining simple, cost efficient, and fully automatic. This farm has a total of 25 Cells and gives so much produce that it causes massive lag if all 5 are activated at once. It also includes a “collect” feature, which uses an item elevator to bring the items to you, a “reroute” feature that sends the items to a different collection point, and a “fiery death” option which burns all the collected produce.
Tags: automatic, collection, control, design, elevator, epic, farm, item, melon, minecraft, options, panel, pistons, pumpkin, redstone
Filed under Tyken132 :
Comments (20) :
Feb 18th, 2012
minecraft full auto ink harvesting – squidcart system
proof of concept. thanks to ethoslab for the idea and xspyjj for his squid collection video . this is a slow, but fully automatic afk-safe ink harvesting system. minecarts stay intact and items are delivered below the squidcart harvester thing. build this above your item collection area to get ink, afk-style. minecraft! links ethoslab ep 39: www.youtube.com xspyjj squid collection and transportation system: www.youtube.com
Tags: afk, auto, automatic, booster, build, drop, harvest, ink, item, mc, minecart, minecraft, squid, squidcart, tutorial
Filed under Red3yz :
Comments (11) :
Feb 17th, 2012
fast minecart mob grinding – minecraft
SORRY SUPER RUSHED VIDEO – commentary not really in sync. i’ll do a better vid after 1.6 if it still works. you should be able to see what is going on but i realise this vid explains things pretty horribly. enjoy.
Tags: chicken, creeper, fast, item, lava, minecart, minecraft, mob, mobcart, pig, seperation, skeleton, spider, tower, trap, water, zombie
Filed under Red3yz :
Comments (20) :
Feb 17th, 2012
minecart mob grinding with pistons – overview
overview of how to put a full mob-cart grinding system together. main points: -uses/pros/cons -mob softening 1:45 -minecart crushing/grinding 4:25 -cart/item seperation 8:50 -regulator 10:05
Tags: creepr, crusher, grinder, item, minecart, minecraft, mob, mobcart, piston, seperation, skeleton, spider, zombie
Filed under Red3yz :
Comments (20) :
Feb 17th, 2012
Automatic Damage Based Mob Item Sorting – Works in 1.0
It is now possible to passively seperate the drops from endermen, zombies, and creepers+skeletons by using their different health levels to kill them at different points in your mob system. this system uses minecarts, but the principles can be applied to other types of mob grinders. it is possible to add spiders to this system, they take damage from blocks beside them. passive mobs could also be included in a damage based setup, but their health is much lower. UPDATED VERSION FOR FULL RELEASE 1.0 (rails no longer on glowstone and one floating damage block removed) – tinyurl.com original world download : tinyurl.com
Tags: based, block, cart, collection, creeper, crusher, damage, drop, endermen, filter, full, item, ladder, lava, loot, minecart, minecraft, mob, mobcart, mobtrap, passive, piston, red3yz, redstone, release, repeater, seperate, seperation, skeleton, softener, sort, sorter, spider, water, zombie
Filed under Red3yz :
Comments (20) :
Feb 17th, 2012
Red3yz’ LP Ep.16 – Pit-stop XP Farm or why I never have any redstone
Shortcuts and download below /// No, i didn’t see or hear any of the creepers :s and i realise i made some big mistakes in this ep, like enchanting iron to level 25. waste of xp. 0:28 new xp farm 13:40 xp farm redstone wiring and mechanical timers 21:05 outside the new dome 25:10 enchanting – why didn’t i use diamond? :s 28:28 back at the xp farm – looting 33:25 outro/outtake world available at tinyurl.com empty map sections removed in mcedit*
Tags: clock, creeper, delay, die, edge, episode, experience, fail, item, lets, level, lp, minecart, minecraft, orb, part, piston, pitstop, play, pulse, red3yz, redstone, rs-nor, series, skeleton, spider, trigger, up, water, xp, zombie
Filed under Red3yz :
Comments (20) :
Feb 17th, 2012
Red3yz’ LP Ep.19 – Nether Arena – Minecraft
Starting a new big project. and its ep 19 not 20 :/
Tags: arena, blaze, build, cage, combat, death, die, episode, fence, fire, ghast, item, lets, lp, minecraft, music, nether, part, pigman, pigmen, piston, play, project, rail, red3yz, redstone, series, show, timelapse
Filed under Red3yz :
Comments (20) :
Feb 17th, 2012