Simcity Ultimate City 05 Ore Mining
Tags: best, city, design, diasters, guide, ideas, layout, region, sim, simcity, simtastic, stategy, tips, traf, tutorial, xisuma, xisumavoid
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May 9th, 2013
20 Responses to “Simcity Ultimate City 05 Ore Mining”
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May 9th, 2013 at 8:43 AM
your aproval rating seems to be good :)
May 9th, 2013 at 8:49 AM
We will, but we must keep people employed ;-)
May 9th, 2013 at 8:49 AM
Xisuma, i’m building along side your video’s but the main problem traffic problem is the fact that when a new day starts the night shift goes home. The day shift needs to find jobs witch creates a huge traffic problem even with the new patch 3.0 deployed.
May 9th, 2013 at 8:50 AM
yes :-)
May 9th, 2013 at 8:51 AM
Add more commercial as it adds jobs, it would help with jobs.
May 9th, 2013 at 8:52 AM
I like that. They have tons of money so we have to take that away from them. lol
May 9th, 2013 at 8:53 AM
xisuma you said dead-ends are bad for traffic yourself, get rid of that T towards those three buildings, make it a road which seamlessly connects, hard to explain. There should be no junction coming of or at least make a square so people can turn in, leave work and come it allowing the working traffic to circulate.
May 9th, 2013 at 8:57 AM
out*
May 9th, 2013 at 9:02 AM
Thanks buddy! Yea building extra ore shafts is mysterious for job creation, but don’t worry we will progress and the situation will get better ;-)
May 9th, 2013 at 9:03 AM
You have low value workers and NO low value jobs
May 9th, 2013 at 9:15 AM
plz upload atleast 30 min video.
May 9th, 2013 at 9:15 AM
0:29 sarcasm
May 9th, 2013 at 9:17 AM
As was pointed out already, you’re building industrial in a bad spot, wind-wise. Also I love your eternal optimism: “I will build more ore shafts and thereby create more jobs.” That makes real world sense, and should work in the game too. However, we’re talking SimLogic here – and as we’ve seen a thousand times, it’s rather peculiar. Keep up the great work though, this is the only simcity series I can stomach :-D
May 9th, 2013 at 9:21 AM
Thanks for pointing that out, it doesn’t actually make any problems if the jobs are not filled as far as ‘m aware. I should experiment but later in the series we will build richer residential zones :-)
May 9th, 2013 at 9:25 AM
yay :]
May 9th, 2013 at 9:29 AM
Xisuma, Keep dam video’s rolling in :P i really like you sim city and Game Dev Tycoon lets play’s. They are way better then the minecraft one’s.
May 9th, 2013 at 9:30 AM
That’s really interesting to see that there’s many frenches who follow Xisuma’s vid :)
(French too)
May 9th, 2013 at 9:32 AM
PLZZZ check out my channel if u get time over!!
May 9th, 2013 at 9:37 AM
Your land value is middle not low!!!!!!!
May 9th, 2013 at 9:41 AM
No that would cause huge traffic problems because everyone will be using the same roads to go back and forth, rather than different ones for different times.