Simcity Simtastic4 – 25 Lets Mine
The Simtastic 4 Biffa http://www.youtube.com/user/Biffa2001 Docm http://www.youtube.com/user/docm77 Keralis http://www.youtube.com/user/Keralis Xisuma http:/…
Filed under xisumavoid : Comments (20) : Apr 22nd, 2013
20 Responses to “Simcity Simtastic4 – 25 Lets Mine”
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April 22nd, 2013 at 8:47 AM
good idea!
April 22nd, 2013 at 8:47 AM
Change you roads back they look terrible.
April 22nd, 2013 at 8:53 AM
Have you solved the traffic problem?
April 22nd, 2013 at 9:01 AM
Really? always wonderd what effect they had
April 22nd, 2013 at 9:04 AM
have you tried playing simcity? it’s broken and co-operative play doesn’t work properly.
April 22nd, 2013 at 9:07 AM
For the whole video I’ve been watching that one little truck going in circles on that piece of secluded avenue…
April 22nd, 2013 at 9:10 AM
Not true at all. I have played with others. Just some examples don’t all pick every city upgrade. They cost money to run. Each pick one as needed. Become the trash and recycling city. Send your trucks to other cities. Let your sims commute to work in other city industry and maintain only commercial in your city. It works but you have to plan it and manage it.
April 22nd, 2013 at 9:10 AM
Pla-toe
April 22nd, 2013 at 9:14 AM
Long “O” sound for Plateau
April 22nd, 2013 at 9:14 AM
The iron ore deposit you put your mine on will last 19 months
April 22nd, 2013 at 9:17 AM
Think its better to put your hospital (all services) on the short cross-roads, your vehikels always go with the flow and as such they can sooner get to a crossroad to change there direction (see the green coverage area for the clinic at 11.20). Also is it me or does the advisor for the mining operation look like Tatcher, irony!
April 22nd, 2013 at 9:18 AM
That’s one of the many annoying things with this game. As apposed with SimCity 4, the green zone was the coverage of the entire facility, and anyone outside that coverage would find it difficult to be in this facility. (Keep in mind, a SimCity 4 hospital covers a range twice as large the SimCity 5’s entire plot) The green highlight doesn’t really mean much at all. Maybe its just a proximity thing, but if your clinic is on the opposite corner of residential on your plot, they will still travel.
April 22nd, 2013 at 9:18 AM
Its improved but traffic is always a problem
April 22nd, 2013 at 9:19 AM
cosmetic
April 22nd, 2013 at 9:23 AM
you can keep it :-)
April 22nd, 2013 at 9:25 AM
Why does the mining woman look like Margret Thatcher?
April 22nd, 2013 at 9:25 AM
Great series, keep it up. Favourite SimCity LP’er. Learning loads, I’ll put it all into practice someday!
April 22nd, 2013 at 9:34 AM
When you clicked on the Ore Mine it said “Raw Ore Under Building: 19 month supply”.
April 22nd, 2013 at 9:35 AM
I’ve never played Simcity before, so I don’t know how much of what I say is true or makes sense, but I’ve noticed for the past few videos that when you are working on community structures like clinics, police stations, etc., there’s a green highlight on the roads that fades the farther away you get from that particular station. Does that mean that each station has a specific range of working? In other words, any residents outside of that range will not receive the benefits of that structure?
April 22nd, 2013 at 9:35 AM
I played my first city on that plot. Omg!!!