Minecraft: Map Design (Gold Rush)
This video we are going to develop a new map for Gold Rush! Log onto the respawn network to play it :-) Minecraft: Gold Rush (New Maps) https://www.youtube.com/watch?v=fRslNhVnDNA&list=PL7VmhWGNRx…
Tags: design, development, game, gold, level, map, minecraft, mini, network, respawn, rush, xisuma, xisumavoid
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Jun 14th, 2014
20 Responses to “Minecraft: Map Design (Gold Rush)”
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June 14th, 2014 at 8:43 AM
This video we develop a new map for goldrush!
June 14th, 2014 at 8:45 AM
Xisuma! I feel that it is slightly unfair that three of your maps are
premium-only, and I’m sure many other people do too. I propose that, say,
every hour, you have one game start on a random premium map which anyone
can play. This means that people get a good taste of your premium maps and
are more likely to buy premium, and will attract more people to play your
premium maps, as they are often quite empty. Also, this solution means that
Mojang’s rule about not splitting maps up for different tiers of player
doesn’t apply. People may rush to play the map quickly, giving other people
less chance, so you could put more people in one game to get as many people
trying out your incredible premium maps, or you could set up a queue system
so people who have been waiting longer get a better chance of joining the
game. I hope you take some time to evaluate the possibilities and benefits
this idea will have on your server.
June 14th, 2014 at 8:49 AM
The designs are fairly simple, but at the same time elaborate and detailed.
If I were to change anything, it would just be my small preference of
stained clay over wool, the very least for the ground or walls.
June 14th, 2014 at 8:51 AM
Hey Xisuma, couldn’t you just add a command block (with the text:
tp @e[type=PigZombie]~ ~-200 ~) that fires when the first pigmen are
spawned? That way there is no random pigman outside of the holding area for
pigmen.
June 14th, 2014 at 8:55 AM
Cool game :D
June 14th, 2014 at 8:57 AM
You should change the amount of gold, from 10, to 9 needed. I mean it makes
an even block so it kind of makes sense.
June 14th, 2014 at 9:06 AM
these level design video’s are awesome!
June 14th, 2014 at 9:11 AM
Idea: instead of opening up the top for quick access to the gold, you could
make entrances along the bottom windows. Some would stay as the same
windows for shooting people, but other would be one way entrances to jump
in to the fray quickly and painlessly. The reason i’m suggesting this, is
because by simply opening the top completely, it is just making a large
area for shooting people, making the bottom floor completely useless.
June 14th, 2014 at 9:11 AM
I would like a map that makes the TPers offensive, that focuses on invading
the other team while they’re getting XP, and maybe even an easy way to get
to the enemy’s dropper, quicker than the other team. Maybe you would only
need half the gold. Would be a cool idea.
EDIT: Maybe the pigman could be a feature, that drops a looting/instakill
sword (with 1 or 2 durability of course), so the teams would rush to the
middle as quickly as possible
June 14th, 2014 at 9:12 AM
Maybe you can ask those builders who hate it to improve the aesthetics,
because right now, all maps kinda look the same.
Btw, about the premium maps, mojang has said the following:
‘You are not allowed to split your playerbase into paying, and non-paying
users, nor can you restrict gameplay elements to different tiers of player.’
I have heard though, that they made an exception for hypixel, not sure if
that was confirmed, but if so, you might also be allowed to have premium
maps.
June 14th, 2014 at 9:13 AM
I think the Epsilon Map looks cool because of the differing layout.
June 14th, 2014 at 9:20 AM
Noooooo, keep the parkour in the last map, but them as a feature
June 14th, 2014 at 9:24 AM
i enjoy this map except for the occasions where one team sits at the gold
and shoots the approaching enemy.
June 14th, 2014 at 9:31 AM
you should do a contest for map designing! for gold rush
June 14th, 2014 at 9:32 AM
why did you name your maps with Greek letters, but then fail to get the
order correct?
June 14th, 2014 at 9:33 AM
Omeega? XD gotta love that accent.
June 14th, 2014 at 9:33 AM
oh, so thats what gold rush is. I always thought that you just made a
plugin based version of CNBminecraft’s Gold Rush minigame
June 14th, 2014 at 9:37 AM
On the blue team you can do water instead of lava
Love the map
June 14th, 2014 at 9:37 AM
Absolutely love all maps and the game in general! Nice to see how you plan
these levels :)
June 14th, 2014 at 9:40 AM
Just played the map, I think it’s great! Although you can easily get to the
place above the dispenser, is that intentional?