Minecraft Automatic Minecarts! – Hermitcraft 3 Ep. 12

Minecraft Automatic Minecarts! - Hermitcraft 3 Ep. 12Running back and forth to the mob spawner is tiring, so I’m going to build some automatic minecart stations to dispense and collect the minecarts. SUBSCRIBE to MONKEYFARM: http://bit.ly/VwOqXZ…

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Filed under monkeyfarm : Comments (20) : Jan 8th, 2015

20 Responses to “Minecraft Automatic Minecarts! – Hermitcraft 3 Ep. 12”

  1. Paula Aziz Says:

    Do you make money by making vids

  2. SyCoRo Says:

    Great build!

  3. Flat4Buggy Says:

    If you’re worried about mobs, put slabs just above the rails. You won’t
    take suffocation damage, and you’ll see through the slabs while riding the
    minecart. (Aside from the hit boxes) Mobs won’t be able to walk, or spawn
    on the rails.

  4. SwollenLogic Says:

    Another great video +Monkeyfarm Minecraft , Thanks for keeping me
    entertained!!

  5. Callier Says:

    Lovin the builds as all ways keep them coming
    

  6. YoJay MC Says:

    the curved rail wouldn’t have been activated anyway because you’re not, at
    that point, in position to trip the wire. Also, I don’t think the mobs will
    track you as they don’t like walking on rails according to the latest
    updates.

  7. BloodyGrin Says:

    Nice little track you got there :)

  8. Alex Banwell Says:

    monkeyfarm you should make a whole network of rails to different places
    with stops at peoples bases and around the hermit town, that would be epic

  9. Desmond Taylor Says:

    I don’t know if someone already said this but mobs can’t go over tracks
    anymore. Please thumbs up or something so that monkeyfarm can see it. 

  10. Blitze Bear Says:

    Make a glass encasement for the rail track

  11. Wallaby Time Says:

    Ha i’m a holiday from school and i’m only going back in… less than a week
    :(

  12. Wither gamer Says:

    want more subs ??? Dont use tx exture packs

  13. Monkeyfarm Minecraft Says:
  14. bobsobol Says:

    I’ve got the impression that Zombies still *think* rails are a solid track.
    I’ve noticed they can’t path through abandoned mines’ archways if they have
    a rail in them. They can be pushed, knocked back or fall, but they won’t
    *choose* to walk over rails with 1 free block above.

    If there are 2 or more air blocks above rails, they *think* they can walk
    in the block above. You can almost see the confusion when they find they
    “fall” into the rail block, as it seems to reset their path every step or
    so.

    You may still find you collide with aimlessly wandering zombies on your
    track though. The slab on top of the rail that you ride through is probably
    the least obstructive to the view.

  15. J2Craft Says:

    I love your Hermitcraft series dude! :) keep it up and it will pay off! 

  16. angel Ramirez Says:

    Dang! I gotta wait until after school to watch this episode

  17. Jerry Landis Says:

    Nice … love your videos… Keep up the good work!!!!

  18. whitelessII Says:

    While you have a very good building technique and look to it, I feel it’s
    kinda .. well.. dull. I think your builds would be very cool and
    interesting to look at if they had more details and color.
    Other than that, keep at it :D Enjoying your videos very much.

  19. Feedafarmer Says:

    Maybe you could put the rails underground so when you look at your awesome
    world there is no big rail track right in the middle. Keep up the awesome
    builds!!!

  20. Rectus Erectus Says:

    Hey Monkeyfarm, why don’t you record on 60FPS?

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