#Minecraft 1.3: Instant Wire using Trip wires

#Minecraft 1.3: Instant Wire using Trip wiresâ-ºSubscribe: bit.ly â-ºTwitter:….. bit.ly â-ºFacebook: on.fb.me ———-[You may also Like]——- Minecraft 1.4 Update www.youtube.com Amazing Piston Sandwave www.youtube.com ———-[Minecraft Mod Reviews]——- www.youtube.com ———- Directors Channel: www.youtube.com Minecraftdotnet Minecraft themodspotlight Tutorial how-to Let’s Play lp build showcase mod texture pack addon 1.4 update snapshot notch jeb How to install

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Filed under MINECRAFTdotNET : Comments (20) : Aug 19th, 2012

20 Responses to “#Minecraft 1.3: Instant Wire using Trip wires”

  1. minecraftmaster0123 Says:

    Love your videos

  2. jontis96 Says:

    how was this tested?
    I would recommend posting some proof of sort on your channel.

  3. minecraftmaster0123 Says:

    Thankyou finally someone that uses proper grammar on YouTube

  4. jontis96 Says:

    This is not true, if you pause the video and use the arrow keys to forward the video slowly you can clearly see the signal is not instant.
    Proof: imgur(dot)com/hdyXf.png

  5. evenstephen1 Says:

    I titled it ‘almost instant’ on my original, mcdn titled it differently

  6. BronyTime001 Says:

    I’m not the only one. There are others, but they’re pretty hard to find.

  7. jontis96 Says:

    I double-checked, the video seems to be filmed at 20fps, it takes 3 frames for the output to turn on.
    This means the wire takes 3 game ticks or 1.5 redstone ticks to activate if the framerate is correct. While a redstone torch/repeater takes 2 game ticks or 1 redstone tick to activate.

  8. evenstephen1 Says:

    transmitting signal with trip wire is incredibly handy for redstoners i would imagine. I am a hardcore redstoner and I thought it very useful.

  9. TheGamingPotatoe Says:

    Very helpful Thnks

  10. WertCanReWert Says:

    Dont see the point of using this?

  11. evenstephen1 Says:

    thanks bro :)

  12. evenstephen1 Says:

    the fps is no clear indication. This was tested by someone for me. it had an average delay of 0.05005 seconds

  13. TheShootingDemon Says:

    you have to admit the mic sucks I can hear you breathing…

  14. jontis96 Says:

    I thought the time was extended to 2.0 redstone ticks in 1.3.
    I would think it might take 1 redstone tick for the piston to extend then 0.5 redstone ticks for the wire to react.
    You should put 20 of them in a row and slow down the framerate and see how long it takes.

  15. jontis96 Says:

    You should inform them of this, isn’t the delay something like 1.5 ticks? which is actually slower then a repeater?

  16. evenstephen1 Says:

    the one who tested it is a very reliable source and hence I did not question the matter. they have looked into the mc source code for me a few times for different matter so
    yeah

  17. evenstephen1 Says:

    I bought a new mic, i’m a uni student so cant afford anything better

  18. evenstephen1 Says:

    no it’s 1 game tick or half a redstone tick. The piston does not fully extend when it hits the plate

  19. oPryzeLP Says:

    hahah fine. if not an idiot, then you’re ignorant. You can’t tell people to stick around for a while when you haven’t yourself. you can also use ur brain and look on the channel and you can see how long it’s been around. And if I’m going to be mean… WHY THE FUCK does it need to be with correct grammar? If I was trying to sound smart or nice then I understand. But i’m replying to a dumbass on YouTube… WHY DOES IT NEED TO BE IN CORRECT GRAMMAR? who gives a fuck?

  20. evenstephen1 Says:

    I am not exactly sure how he tested it I will be honest. it takes 1.5 ticks for a piston to completely extend, but the wire is triggered long before the piston is fully extended.

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