MapTool demo
This is just a short video demo of a walk through of MapTool.
Tags: demo, maptool
Filed under RPMiller1 :
Comments (16) :
Mar 3rd, 2012
16 Responses to “MapTool demo”
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March 3rd, 2012 at 4:47 PM
Press the space bar, space bar+Ctrl, or space bar+shift. It just displays the user’s name in the bubble.
March 3rd, 2012 at 4:51 PM
Respond to this video…
@romanzieripsi1 – No, actually if you have a map from a sketch you can just drop that in, and then put the tokens on top of it. You’ll still need to define the boundaries of the FOW, since it has no way of knowing what is blocking. I’ve done that several times myself with my own maps.
March 3rd, 2012 at 4:52 PM
Is this the only way?!?!
I mean, do I really have to place manually all that stuff like dundjinni??? Isn’t there a program who just makes a map from a sketch?
I can’t waste my life to just make one single map (even if it has fov, it isn’t worth it)
March 3rd, 2012 at 4:58 PM
how the hell do u register for it. iv got it and any time i try to go onto a campain or something it wants a user name and password… how the hell do i make one!
March 3rd, 2012 at 5:03 PM
Thank you for posting this. This is exactly what I was hoping to find — and I actually came across this via another program’s preview vid, Lol.
March 3rd, 2012 at 5:03 PM
great job… nice story
March 3rd, 2012 at 5:14 PM
Try RPGplaneMapMaker (free, for photoshop)
March 3rd, 2012 at 5:21 PM
Ah, and yeah I downloaded a few tutorials, just starting to go through them.
Planning on possibly running a Dark Heresy or Rouge trader (warhammer 40k rpg) over it but looks like I’m going to have to hold it off for a long while as I learn the program.
March 3rd, 2012 at 5:27 PM
where i can find this profram or game?
March 3rd, 2012 at 5:28 PM
@DarkBunnyLord it can work for any system
March 3rd, 2012 at 5:29 PM
@ijustpostcomments You bet. I’m glad i could help.
March 3rd, 2012 at 5:29 PM
How do you do those trees ???
March 3rd, 2012 at 5:31 PM
You should check out the rptools forums. But the quick answers are yes, it can handle all the game mechanics by using a framework, and no, there are frameworks for a lot of different games. The primary philosophy of the designer is to make it as system agnostic as possible.
March 3rd, 2012 at 5:37 PM
Ok so question, does this factor in things like climb checks, spot checks, etc? Or is it just capable of combat rolls thus far.
Also is this “just” for dnd?
March 3rd, 2012 at 5:37 PM
How I can make my token speak in “balloon”, like you do in the final part of your tutorial?
March 3rd, 2012 at 5:41 PM
@berserkgatsu10 Go to rptools.net to get the download and learn more about it. The program is free, and has a great deal of customization.