Human TNT Cannon – Minecraft (Safe in Survival Mode)
I’ve made a few modifications to mcKrawll’s cool tnt cannon design to make it work as a Human-safe Cannon in survival mode without dying. I’ll be building the final design – the underwater escape-hatch launcher – into my Let’s Play base. Enjoy! Check out mcKrawll’s tnt cannon video: www.youtube.com —————————————————————————— Texture Pack: (Customized) John Smith. My ‘How to edit your texture pack’ vid has the details/links: www.youtube.com
Tags: cannon, catapult, dying, how, human, launcher, minecraft, mode, safe, survival, survive, tnt, to, tutorial, without
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Comments (20) :
Feb 16th, 2012
20 Responses to “Human TNT Cannon – Minecraft (Safe in Survival Mode)”
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February 16th, 2012 at 7:46 AM
what is the screen recorder u used
February 16th, 2012 at 7:47 AM
@MuffinLiberal with the texture pack swamp water is green and normal water is blue
February 16th, 2012 at 7:54 AM
@TheSEP666 description
February 16th, 2012 at 7:56 AM
Did anyone else notice the biome change in the water on the last cannon?
February 16th, 2012 at 7:56 AM
why not just use cobweb to catch you?
February 16th, 2012 at 7:56 AM
@Tra1nWreck3r i dont have cobwebs. silk-touch doesnt pick up cobwebs does it?
February 16th, 2012 at 7:57 AM
thanks for the underwater base escape exit :)
February 16th, 2012 at 7:58 AM
give me the link of your texture pack
February 16th, 2012 at 8:03 AM
but.. will it blend
February 16th, 2012 at 8:08 AM
@GTAMAN561 fraps
February 16th, 2012 at 8:08 AM
at 4:03 why is there 2 diffrent coloured water/waters
February 16th, 2012 at 8:12 AM
why not just use a smaller hole at the last version (so with only 1 water and a smaller hole so you cant fall back down the hole :P )
February 16th, 2012 at 8:21 AM
Sand wouldn’t work anyway. You can’t stand on the falling sand entity.
February 16th, 2012 at 8:26 AM
What did we learn from this video kids ?
Take the stairs instead!
February 16th, 2012 at 8:32 AM
@MCAwesome185 texture pack info is in the description.
February 16th, 2012 at 8:36 AM
@monkeyfarm ok thx
February 16th, 2012 at 8:37 AM
@TheSEP666 uuuuuuuuuuuups im laughing my ass off because i seen your 1 comment now my comment replyment lol
February 16th, 2012 at 8:38 AM
@Tra1nWreck3r after you fal thru cobewbs you get hurt
February 16th, 2012 at 8:39 AM
@Zinriusminazen haha.
February 16th, 2012 at 8:40 AM
@SuperDarkRiper …