Hermitcraft III 294 Landscaping & News (60FPS)
Hermitcraft III Playlist â-» https://www.youtube.com/playlist?list=PL7VmhWGNRxKj1ks9-Q941E_LVUKEFermz In this episode of Hermitcraft i bring you upto speed with the changes on the server and…
Tags: 3, amplified, hermitcraft, iii, ip, season, server, terrain, xisuma, xisumavoid
Filed under xisumavoid :
Comments (20) :
Nov 11th, 2014
20 Responses to “Hermitcraft III 294 Landscaping & News (60FPS)”
Leave a Reply
You must be logged in to post a comment.
November 11th, 2014 at 7:56 AM
What is the differences between landscabing and terraforming
November 11th, 2014 at 8:00 AM
Did you really say “shedule “?
November 11th, 2014 at 8:01 AM
Heyo X, i thought i wanted to give some feedback about the title. I dont
really get the idea of you having the (60 FPS). I know it’s really nice to
have so people know it, but aren’t the rest of your video’s going to be 60?
Cause if it is, i dont get the point :)
November 11th, 2014 at 8:03 AM
man whats with the commands and command blocks? they arent vanilla and
you’re breaking the rules
November 11th, 2014 at 8:16 AM
20:50 “Massive wierd little tree”
November 11th, 2014 at 8:21 AM
When you said a-cha-cha wood that put a huge smile on my face!
November 11th, 2014 at 8:24 AM
Your sticky keys may not be a function of the keyboard but rather an
interaction between windows->java->minecraft. In specific the timing
inside the key down/up handlers. This issues got noticeably worse when
they started working on multi-threading the app. If it gets bad enough
I’m sure the guys at Mojan will fix it. But changing to a lose-less multi
threaded input system can be a bit of a job. Especially for a
client/server app.
Or it could be your keyboard. :p
November 11th, 2014 at 8:24 AM
Are you and/or ease going to do a tutorial on the anti endermen grieving
command?
November 11th, 2014 at 8:25 AM
it hurts me to say it, but the timeless music was TERRIBLE :(
November 11th, 2014 at 8:25 AM
I dont expert many deads in fight with the dragen, becase panda killed 1
with only snowballs
November 11th, 2014 at 8:27 AM
November 11th, 2014 at 8:27 AM
“Acacaciaciaaca” is pronounced “Ack-ayy-shee-uh”
With sounds similar to pronouncing: Mack, Hay, She, Huh
Americans will pronounce it: “Ack-ayy-shuh”, less emphasis on the “ee-uh”
November 11th, 2014 at 8:29 AM
Great idea with the anti-enderman greefing system! Other than that they
really should add a separate gamerule just for the enderman.
November 11th, 2014 at 8:30 AM
X if it’s cool to ask, what changed your mood so drastically from when you
first started recording your voice to now?
November 11th, 2014 at 8:33 AM
Liked the timelapse, but i wish xisuma would embrace the amlified theme a
bit more and not only make 45° slopes and flat areas, but rock walls,
overhangs, caves, ravines, waterfalls, snowy areas, more trees, bushes,
gras and stuff like that to really create interesting terrain between the
buildings.
November 11th, 2014 at 8:36 AM
Love the style of the stairs – Got a few ideas for ‘prettifying’ the area
:)
November 11th, 2014 at 8:37 AM
Every time you said a-cha-cha wood i laughed pretty hard :-P. Sheesh i
love your interpretation on words. Thanks for the chilled video after a
long exam, needed this. Also goodjob on the t̶e̶r̶r̶a̶f̶o̶r̶m̶i̶n̶g̶
landscaping, never liked doing it it’s just so nit picky
November 11th, 2014 at 8:40 AM
Nostalgia, used to see your videos everyday 2 years ago… forgot about
this channel in 2 years! All I remember is that GenerikB, who created
HermitCraft, left. ;) Nostalgia…
November 11th, 2014 at 8:41 AM
omg Xisuma , you really put some huge effort in your projects :). Quick
question. Are we gonna see something like wastelands this season ? a big
project like it ?
November 11th, 2014 at 8:41 AM
I have to say that I’ve got the hang of 60FPS; it looked really funky at
first, but now that I’ve watched a couple hours of footage, it feels
normal. If it isn’t really a cost, I’d suggest you kept it, since it’s
optional if someone doesn’t like it, yet I can’t do without it now that
I’ve got used to it D: