Hermitcraft II 223 Big Project
Hermitcraft II Playlist â-» http://www.youtube.com/playlist?list=PL7VmhWGNRxKiL51GPEbeRajHdVg_afvIn This episode we start the 3rd and final project, which will…
Tags: hermitcraft, horse, ip, minecraft, speedometer, xisuma, xisumavoid
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Mar 26th, 2014
20 Responses to “Hermitcraft II 223 Big Project”
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March 26th, 2014 at 8:43 AM
Really cool project. Ideas: lilypad path across the swamp. Glass tunnel
through a mountain so you can see mobs around you. Track deep into a
natural cave and come out in a ravine. Glass tunnel into the ocean. Good
luck :-)
March 26th, 2014 at 8:43 AM
I love the beginnings of the track! Looks like it’s gonna go through some
great terrain!
March 26th, 2014 at 8:45 AM
You should tell Keralis to build you a bridge, like the one in Bobbie
mountain :)
March 26th, 2014 at 8:50 AM
use nether brick fences…they will not fade in as much
March 26th, 2014 at 8:56 AM
Some decorative walls in places could be nice, as well as making some high
pass arched bridges. Just a thought, making a set of giant arched trees
atop the roofed forest could serve as a great transition point into the
terrain.
March 26th, 2014 at 8:58 AM
March 26th, 2014 at 8:59 AM
Before commenting on Unbreaking II on my axes: I organized my axes before
bringing them with me, i wanted to keep my silk touch ones because of the
silk touch, it would seem i put the wrong axes in my inventory is all :-)
March 26th, 2014 at 9:00 AM
For one of the rivers you could make the track go through shallow water
instead of building a bridge to spice it up! ;)
I really like the project & enjoyed this video!
March 26th, 2014 at 9:04 AM
The Gravel Extreme Hills you found is a rare biome
March 26th, 2014 at 9:05 AM
How about you put “hey bales” instead of fences like real race tracks!
March 26th, 2014 at 9:09 AM
Maybe you can juse cactusmarks in the desert?
March 26th, 2014 at 9:10 AM
Don’t forget to change the ip in your outro :)
March 26th, 2014 at 9:15 AM
maybe you should make a building in the open place
March 26th, 2014 at 9:24 AM
Get all the other hermits to build a section of the track? And maybe use
some other features like redstone or somewhere for slime blocks when you
update.
March 26th, 2014 at 9:30 AM
When passing by a build on the path, you should put signs giving
information about them!
March 26th, 2014 at 9:32 AM
I think the businesses should put little advertisements on the side of the
track. An xisuma I think that you should build another half of the desert
village on the other side of the track with a desert temple. And maybe put
some random stone brick ruins like old small medieval towers that have been
broken down over the years beside the track in random places. just so you
have something to look at…..
March 26th, 2014 at 9:32 AM
First! :-P
March 26th, 2014 at 9:33 AM
You should curve the track to go down into that second ravine, follow it
longways through the covered area (if it’s too dark, put in some
natural-looking lava-falls), come back up at the end, and loop it around to
go back acrossed the top on a glass bridge. That would be an awesome
stretch, imo, because you would go through this massively tall ravine which
is partially covered with natural lava and water flows on either side and
then when you pass back over it you can see anyone who might be down there
lagging behind.
March 26th, 2014 at 9:34 AM
Mumbo isn’t out of stock! He’s also selling them at 64per diamond
March 26th, 2014 at 9:36 AM
Do you guys do server tours to your viewers? If so, how do you enter to do
so?