Hermitcraft II 195 Garden & Stables

Hermitcraft II 195 Garden & StablesHermitcraft II Playlist â-» http://www.youtube.com/playlist?list=PL7VmhWGNRxKiL51GPEbeRajHdVg_afvIn We continue work on the horse speedometer, make it look pre…

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Filed under xisumavoid : Comments (20) : Dec 22nd, 2013

20 Responses to “Hermitcraft II 195 Garden & Stables”

  1. VIBEChannel Says:

    Blacksmith with coal trade as last is just as good as the one with iron
    trade, because he buys charcoal as well. You could reset him with charcoal
    or sell it if you’d have huge amounts of it. The blacksmith you have there
    doesn’t have coal trade yet, so you should definitely try to unlock all his
    trades.

  2. Defdevil55 Says:

    Looks good

  3. _lion123 Says:

    Here’s an idea: place a beacon near your speedometer and redo the formula
    to count blocksPerSecond. Because in the future some beacons can interfere
    with it.

  4. Anthony Sciarrone Jr. Says:

    It was sl1pg8r

  5. operationguard Says:

    Sorry, did anyone notice the trading with the villager? It said diamonds
    but you gave it iron O.o

  6. Tamir Oulu Says:

    AM I THE ONLY ONE WHO NOTICED THE TREES? sprucacia trees

  7. 「Jynx」 Says:

    Xisuma why not use iron golems on leads since they don’t take fall damage?
    Somehow make it so they continuously bounce up and down like how you did at
    the iron foundry, wouldn’t that give block updates to the redstone ore?

  8. Keaton Altom Says:

    +xisumavoid *turns around* OH MY GOD

  9. The Tinker Says:

    Xisuma it’s foh-lee-ege

  10. Noah Fix Says:

    @15:00 was just thinking that it would be very unfortunate if a creeper
    snuck up on you after all that decorating, and then one almost did lol XD

  11. Robbert Ploeg Says:

    Xisuma, how bout some podzol for the road? It takes the Grass texture and
    makes it mode brownish! Think about it!

  12. _Icarus1_ Says:

    Area looks good…could use maybe a tree that overhangs that cliff opening

  13. Dimitri Masson Says:

    I Love the garden and stables, especially the green carpet on top of the
    achacha wood! My only regret is that the access road is two blocks lower
    than the mud area, I think it would be nice to come at the same level or a
    block above to have the full effect.

  14. Mexican Bear Says:

    Podzol… That is all..

  15. Rhetorical Question Says:

    Not sure why but the episodes are getting long and boring 

  16. Pungence Says:

    I like the changes you made. That area’s lookin good!

  17. Bart Sommeling Says:

    Go and search a perfect iron villager :-)

  18. Samuel Falk Says:

    Hey +xisumavoid Instead of using halfslabs to trick the horses AI you can
    dig a three blocks deep hole, (or four if it doesn’t work) then place sign
    on the side of the top blocks and then carpet on top. You might need to
    have it 2 wide

  19. Crafttroooper Says:

    work on the wasteland a bit more i love that project!

  20. ReGoofyMC Says:

    Place slabs on top of the fence :) Mons wont jump over :)

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