Etho’s Modded Minecraft #2: Tropical Fishing Huts
Minecraft modded. In this Minecraft episode we have some fun checking out a few building tricks the mods offer as we begin building our tropical fishing village. Twitter: http://www.twitter.com/Et…
Tags: (award-winning, craft, etho, ethoslab, game, mine, minecraft, modded, modpack, work
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Jan 20th, 2015
20 Responses to “Etho’s Modded Minecraft #2: Tropical Fishing Huts”
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January 20th, 2015 at 7:45 AM
I feel like the area you’re in isn’t warm at all haha. Like 10 Celsius
during the day and below freezing during the night.
Also I don’t know that I’m all too fond of the multiple village setup
things. I mean having a lot of different areas that you travel to is cool
but I still think you should have a main base, somewhere you go and hang
most often.
Also also, have you ever thought about pre-recording your episodes? Maybe
don’t post videos for around a week or so, during which time you spend
recording episodes. Then if you don’t get around to posting an episode one
day you have backup so we still get daily Minecraft. Just a thought!
Other than that I’m really enjoying this series so far. Keep it up!!
January 20th, 2015 at 7:45 AM
Anyone knows what is that place in Final Fantasy Etho is talking about?
January 20th, 2015 at 7:52 AM
Etho put a tiki bar in the middle :D
January 20th, 2015 at 7:53 AM
301+ views, 5,560 likes. Seems legit.
January 20th, 2015 at 8:00 AM
No offence to Etho, but he’s quite obviously copying BrenyBeast’s town idea
by just putting it on water.
Or he could be making a subliminal reference to his own Emerald
Village/Town from the normal series. Never mind.
January 20th, 2015 at 8:01 AM
Make a stature of yourself and name yourself Supreme Dictator of the city
January 20th, 2015 at 8:02 AM
I got some dark chocolate as a snack and spent half the episode trying to
get the bitterness out of my mouth…
January 20th, 2015 at 8:17 AM
Carpenters fences do have the water as you stated. you just have to use
either the hammer or a water bucket (can’t remember which) to activate that
mode.
Also, that house looks really good.
January 20th, 2015 at 8:18 AM
Hey etho you should make black market or smugglers guild under the town.
Because no town is ever peefect
January 20th, 2015 at 8:18 AM
Etho, please please please call your little pier DocM
January 20th, 2015 at 8:20 AM
Etho you use the bad potions for Thaumcraft recipes. Don’t just waste them
!!!!!!
January 20th, 2015 at 8:24 AM
Hey Etho, a little tip for mo creatures is that
1. kill werewolves when they are in human form and you can only kill them
in wolf form with gold swords.
2. tame everything! good things will happen
3.. Stay away from ogres and those single head and ore block creatures.
they will wreck face.
Like so Etho can see this and not die!!!!!!!!!
January 20th, 2015 at 8:28 AM
Putting slabs in Carpenters blocks can get frustrating down the line
because many things can’t be placed on them unless you put a full block
inside of them instead, Beef learned this the hard way in his Life In The
Woods series. If you try to put a flower pot on one now, it won’t work
unless you swap it with a full block.
January 20th, 2015 at 8:31 AM
Hello Etho! I think you should add tropicraft only for the the koa people,
if you place a koa chest, it will spawn one, they also fish by themselves!
You shouldn’t have to move to the tropicraft dimension either.
January 20th, 2015 at 8:32 AM
Etho are you sure you should focus this series on building? Like it’s cool
that you want to make like a lot of villages with different purposes, but
you can make villages in vanila (with a smaller variety, but still
villages)… I think what people want to see is like machines and
automation stuffs.
Don’t get me wrong! Its okay to build, I even like the results sometimes!
I just prefer if it’s not all of it on camera :)
January 20th, 2015 at 8:38 AM
January 20th, 2015 at 8:38 AM
you know, etho, the series is great and all, really looking forward to
seeing more of it, i already told you that ^.^
but i’ve got a question: what did you do when in comes to ores and ingots?
most of the modpacks are setup so there for example only one type of copper
ore (for example only the thermal foundation copper ore spawns, no other
copper ores), because lots of mods have their own ores and that can get out
of hand very quickly if you don’t config it the right way. the other thing
is, did you mess with ore gen when it comes to rarity and so on? because it
seems that this is also a necessary thing to do nowadays.
and don’t get me wrong, I’m not criticising or anything, I’m just wondering
and a bit worried. and it was a bit weird when you got that galacticcraft
ingots, because usully that should be automatically converted into the ones
you set the pack up to use, and i didn’t even know galacticcraft has it’s
own ores, so i’d probably assume you wouldn’t use them as “main ore/ingot
source”
January 20th, 2015 at 8:39 AM
You know why Etho pronounces lava that way? Because when you touch it, you
go “AH!” Hence the proper pronouncification.
January 20th, 2015 at 8:39 AM
You should make a TV set for COOKING WITH ETHO!!!!!!!!!!
January 20th, 2015 at 8:40 AM
Random thought: Wouldn’t this project do better in an actual ocean?
Regardless, I have an idea with something you could do to the support
columns. Make them carpenter’s blocks, put in the wood, then put leaves on
the outside. It would make them look like they were covered in algae.
Edit: Also, why are your crops planted in your way? In front of the the
entrance to your village, the one wide section between your base and the
sheep/bamboo farm, you are probably going to trample more crops than that
sheep ever could. You have plenty of unused space behind your base.