Cities Skylines 28 Extended Building Information
Cities Skylines Playlist â-» https://www.youtube.com/playlist?list=PL7VmhWGNRxKgwY_fiNKeleGxVlZOG6ham Cities Skylines is a city building simulator game! Its like Sim City but better! In this…
Tags: building, cities, extended, gameplay, information, lets, play, skylines, tutorial, xisum, xisuma
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Apr 1st, 2015
20 Responses to “Cities Skylines 28 Extended Building Information”
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April 1st, 2015 at 5:33 AM
X, when you get tired of this city/run out of things to do, I think you
should do another city which is as efficient as possible(so like grid
design everywhere, only large buildings, etc.) and another city where you
just make it look nice with the curved roads and such.
April 1st, 2015 at 5:34 AM
Hi X, regarding the traffic problem you had at around 6 minutes. I think
the cars want to avoid the very right hand lane because there is that small
off-ramp which connects to the solar power plants. They all try to merge
into the middle lane. Maybe thats the cause for some other weird traffic
problems that seem to happen because of the lane behaviour. Hope this helps.
Great episode as always! :)
April 1st, 2015 at 5:40 AM
Love this series ;)
April 1st, 2015 at 5:43 AM
Your city looks so beautiful compared to mine ;_;
April 1st, 2015 at 5:44 AM
Not trying to be mean or anything but it is Autumn.
April 1st, 2015 at 5:46 AM
Name districts after hermits!! False street of symmetry, mumbo’s jumbo or
whatever
April 1st, 2015 at 5:49 AM
Xisuma, please sort out the spelling of your districts. AUTUMN Grove,
Spring COURT and COMMERCIAL
April 1st, 2015 at 5:49 AM
You should really consider building towards the Eden Project. All your
buildings will level up. When I build mine my average land value went from
34$ per square to 108$ per square. My income went from 5000 per week to
52000 per week!
Also you dont need to have the unique building activated for the monument
to work. This will save you 10k/week per monument. Also the tourist are
still a bit buggy I believe, my space elevator for example only attracts
200 tourists
April 1st, 2015 at 5:53 AM
Xisuma, the lane switching is because of the game’s traffic rules.
having a highway ramp to the right will designate the most right lane a
turn-off lane, therefor any traffic that wants to go straight would switch
to the left or middle lane, clearing the most right lane for any traffic
that wants to leave the highway.
The same happens for a on-ramp connecting to the highway, once again
clearing the right lane for oncoming traffic. A solution for the oncoming
traffic is to place the oncoming lane on the left side of the highway.
However that’ s why they switch to the middle lane near your solar panels.
(because of the off-ramp)
There are some lane-switching behavior I do not yet understand, however
this should give you some clues to solving traffic issues.
April 1st, 2015 at 6:07 AM
Hey x, be careful with the parks you add, those 1×4 parks seem a little op
with how little space they use
April 1st, 2015 at 6:08 AM
Hey X, I love this videos :)
Was watching Cities at another YouTuber before and someone in the comments
there pointed out that said YouTuber should check out your vids to see how
to handle traffic. And I was like “Oh, let’s check out X’s city then” and
damn, yours is so awesome, everytime I look back at this other guy’s videos
I get sad! :D
So, good job man! Please keep it coming as long as you enjoy it! :)
Anyway, just an idea on you traffic problem in the middle of the city. To
me it looks like the cars are switching lanes because the outer right ones
becomes a right turning that only goes to the Solar-Power things. You might
see it yourself if you look at the arrows on the street. So, they switch to
the middle and thereby slow down all the traffic behind.
Guess you might try to replace that little road from the Solar-Power things
to the Highway and also remove the one before that, to astop the lane
switching.
Phe … long comment. Sorry. Btw, apologies for any mistakes I might have
made, no native speaker here.
April 1st, 2015 at 6:10 AM
I want to point out that it makes perfect sense to place schools and
clinics in a commercial district.
1. Schools, so that parents can drop off their children on their way to
work, visit them on lunch breaks and pick them up when their work is
finished.
2. Clinics, not only to treat work related injuries, but also to do company
wide health checks.
April 1st, 2015 at 6:20 AM
1 hour earlier? Thanks X!
April 1st, 2015 at 6:20 AM
Extended building information??? How is that cheaty????
April 1st, 2015 at 6:22 AM
100’s of helipads and not a single chopper in sight.
April 1st, 2015 at 6:26 AM
I’m pretty sure the Space Elevator is really a space elevator, but there’s
no way they could fit enough of a view of the cable onto the model. I
mean, it does go up about 60,000 km, after all.
April 1st, 2015 at 6:27 AM
Xisuma, i got one question that is not related to games but its more
personal question…
Do you like reading books ?
April 1st, 2015 at 6:28 AM
spring cort and autom grove…
dat spelling tho
April 1st, 2015 at 6:28 AM
Build an island with the terrara tool and in that island just put a bunch
of the unique buildings, that are skyscrapers…
April 1st, 2015 at 6:30 AM