Cities Skylines 20 Custom Assets & Bus Routes
Cities Skylines Playlist â-» https://www.youtube.com/playlist?list=PL7VmhWGNRxKgwY_fiNKeleGxVlZOG6ham Cities Skylines is a city building simulator game! Its like Sim City but better! In this…
Tags: cities, city-buildin, gameplay, lets, play, playthrough, skylines, tutorial, xisuma, xisumavoid
Filed under xisumavoid :
Comments (20) :
Mar 23rd, 2015
20 Responses to “Cities Skylines 20 Custom Assets & Bus Routes”
Leave a Reply
You must be logged in to post a comment.
March 23rd, 2015 at 8:43 AM
You could put harbours at every part of the city like avalon, the main
part, the commercial hub etc. and use ships to help the traffic.
March 23rd, 2015 at 8:45 AM
place a university in the middle of the commercial hub!:)
March 23rd, 2015 at 8:47 AM
I feel like your at the point where it doesn’t matter if you have balanced
assets in your city, there aren’t many ways your city can fail too
massively anymore
March 23rd, 2015 at 8:52 AM
I know there has been a lot of disapproval about asking for the 2000 likes
per video. But honestly, I feel that the lashing back for asking to do that
is rather inconsiderate.
If you think about it, You are here making videos for us to watch, enjoy,
and even learn from. You are not asking for donations or making threats, or
“blackmailing” anyone. You are simply asking us to help you out and take
0.69 secs to hit that like button in return.
So Xisuma, please, if it helps you to get the funds you need for living, or
to even just get your channel more noticed, continue to ask for those
likes. Your videos are incredibly enjoyable. Thank you.
March 23rd, 2015 at 8:53 AM
Roundabouts are super efficient for low traffic. They’re inefficient for
high speed high traffic intersections, such as highways.
March 23rd, 2015 at 8:54 AM
Every time you add something to that city it ends up looking more epic.
I’m not sure why, but the circles remind me of Star Wars… probably the
round part of the Falcon. It could be cool if you added a section off one
of the sides that was shaped like the rest of the ship.
March 23rd, 2015 at 8:55 AM
You know you have a short bus ride when 100% of trips are saved. Think
about it. You’re not bussing people around the city, just a few blocks
down, and for free… I do think you need metros or trains connecting that
commercial hub. A lot of your traffic is driving all the way across town to
the commercial hub
March 23rd, 2015 at 9:01 AM
Ah, a brand new Cites: Skylines video from Xisuma on a Sunday… life is
good.
March 23rd, 2015 at 9:03 AM
March 23rd, 2015 at 9:05 AM
The best part of Cities Skyline are the roads LOL!!
Nice vid bud :)
March 23rd, 2015 at 9:07 AM
Your “Traffic Talks” are great! The solutions you come up with are very
helpfull, thanks :)
March 23rd, 2015 at 9:07 AM
Hey Xisuma, I love these videos but could you please upload them in 1080p?
720p looks really blurry in full screen.
March 23rd, 2015 at 9:07 AM
I have a question for you xisuma, why you dont show your face or reveals
your real name?
P.S
You should put custom park in the city.
March 23rd, 2015 at 9:18 AM
hi xisuma can you please do a intressting experiment and build a small hub
and only connect it with trains
March 23rd, 2015 at 9:20 AM
Hey Xisuam, in the livestream I asked about rivers and if you can create
them, you did some weird stuff with the dam and some huge waves. Can you do
some of that in a video and/or do some proper testing on that?
March 23rd, 2015 at 9:20 AM
Could you please show us everything you’ve done in the next episode as I’ve
just started watching these and it does look great by the way ☺
March 23rd, 2015 at 9:27 AM
I found that once my city went over 80-90k the larger roundabout
intersections needed to be replaced with more higher capacity highway
overpasses etc
March 23rd, 2015 at 9:34 AM
I think it’s a great idea to use custom assets, but they should be
balanced. These 2, especially the m-pool, weren’t balanced at all :/
EDIT: Yeah, the soccer field is what I was talking about, it’s really
balanced :)
March 23rd, 2015 at 9:36 AM
I can’t be the only one who realised X is about to enter year 2100 in game
right?
March 23rd, 2015 at 9:38 AM
hmm .. unil now I thounght that the pedestrian ways, small briges etc. have
only a decorative backgound. After this video I added a lot of pedestrian
shortcuts between my districts and everywhere, where it’s difficult to pass
over. Even over long distances (e.g. a 25 field wide riverbed) these routes
are used very well.
And from what I can tell, it reduces traffic by a lot. Thanks for the tip!