Archive for the ‘roboticaust’ Category

Tic-Tac-Toe (Noughts and Crosses): Npc AI Logic Put Into Redstone Part 2.5 (Part 2 Redux)

Tic-Tac-Toe (Noughts and Crosses): Npc AI Logic Put Into Redstone Part 2.5 (Part 2 Redux)I rework a vital component from the last video I recorded and come up with a solution I am happier with. This component operates a good deal of the Npc AI mechanics, so I wanted it to be perfect. I am totally thrilled with how it has turned out so far. Shoutouts to… Toby: www.youtube.com KapitanWalnut: www.youtube.com Laurimun (he was sending saves instead of videos, so not sure if promo is necessary) 112blacklist: www.youtube.com Donate: www.paypal.com

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Filed under roboticaust : Comments (20) : Feb 17th, 2012

Tic-Tac-Toe (Noughts and Crosses): Npc AI Logic Put Into Redstone Part 2

Tic-Tac-Toe (Noughts and Crosses): Npc AI Logic Put Into Redstone Part 23 major components done, 1 to go. This is a quicky to showcase the randomizer in action. Special thanks to Toby for coming up with this insanely brilliant design specifically for this project. Be sure to check out Toby’s channel @ www.youtube.com Donate: www.paypal.com

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Filed under roboticaust : Comments (20) : Feb 17th, 2012

Minecraft Advanced Tutorials: Variable Timers

Minecraft Advanced Tutorials: Variable TimersJust a little something that came to me while playing around in my test world earlier. This includes a brief explanation of AND-gates, binary, logic units. All in all a simpler, more compact way of doing variable timing. Donate: www.paypal.com

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Filed under roboticaust : Comments (20) : Feb 17th, 2012

Variable Clock (Just Messing Around)

Variable Clock (Just Messing Around)Just messing around with another logic unit idea spin off from my variable timer tutorial. Just a quicky showing it’s more than possible and quite easy in fact to make a variable control clock cycle. Not the best possible method (nor the cleanest build since I put all of 2 minutes into doing this), but definitely gives the most end-user control as far as ticks go due to each clock being a separate unit verses a shared unit. Donate: www.paypal.com

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Filed under roboticaust : Comments (20) : Feb 17th, 2012