More Lag Busting [Minecraft Myth Busting 67]

More Lag Busting [Minecraft Myth Busting 67]Minecraft Myth Busting Playlist â-» https://www.youtube.com/playlist?list=PL7VmhWGNRxKi1ikLc2b_pi6EIGOCdF10d This episode we revise previous tests and run some new ones in another lag …

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Filed under xisumavoid : Comments (20) : Dec 8th, 2014

20 Responses to “More Lag Busting [Minecraft Myth Busting 67]”

  1. Craig McIlwrath Says:

    Are slimes more likely to spawn on slimeblocks?

  2. Felix Jones Says:

    I started writing a load of comments about each of your tests again, I
    won’t spam the comment section this time round, but Xisuma if you want an
    explanation on the FPS drops with some of these tests add me on Skype;
    xilefian

    I have a lot to say it seems, I am a graphics and game engine programmer by
    profession so if you want to get into the specifics then send me an IM

  3. xisumavoid Says:

    Just in-case your a little baffled why we didn’t test mobs, these test take
    a long time to do, mainly waiting for MC edit to copy blocks over and over.
    We will come back to lag busting again soon and cover mobs is as much
    detail as i can so let me know any ideas / question you have :-)

  4. Supernatural76767 Says:

    If slime blocks are transparent, how can mobs spawn on them?

  5. Fennoman Says:

    “But I don’t think anyone would be foolish enough to do that” Mhm, I do
    remember some sort of *GIANT PORTAL FARM* on the previous Hermitcraft world
    ;-)

  6. Shirely Cen Says:

    How much lag can make when you use a superflat world that a item frame one

  7. maxzzzie Says:

    Hey Xisuma,
    DO
    spawners, active hoppers(like moving items in a circle), dirt that has been
    hoe’d, grass, sea lanterns, stairs, ice, active noteblocks/active
    juceboxes, vines/ladders, tripwire hooks(connected), the new doors,
    daylight sensors, a lot of powered blocks/trapdoors, boat’s on water,
    leads, and animated textures in item frames(like netherstars, sealanterns)
    CAUSE LAG?

  8. JerryMcM Says:

    Allmost 300k, been so nice over the years watching you. Just wanted to ask,
    do you have something special in store for us?

  9. xisumavoid Says:
  10. Omar AlShaali Says:

    “No one would be foolish enough to build such a crazy pigman farm” -Xisuma,
    the man with the crazy pigman farm

  11. Oliver Hall Says:

    Thanks Xisuma! I finally found the cause of my lag SIGNS!!!

  12. isgdre Says:

    I’ve never considered hoppers causing frame rate issues as it has no
    special rendering. Would be interested in how much lag (block lag if you
    wish) they cause. My guess is that they don’t cause any lag directly but
    would cause the server to bog down and that in turn could cause some lag.
    but frame rates should only be affected when going from multiple items on
    top of the hopper to single item and then from single item to none As those
    are the only parts the OpenGL/DirectX or Internal renderer get involved.

  13. QuickshotDev Says:

    ok so you consistently said “I dont think you will ever have enough of *___*
    to cause lag (or to worry about)” but that isn’t the point. the fact that
    they do cause lag means that when those items are along side the many other
    lag causes in minecraft they are all just going to add up and that is where
    you start getting lag. you may not have heaps of the same item but as you
    have shown, there are many different items in the game that cause lag so
    every small contributor means it should be something to think about.

  14. NinjaMooMoo Says:

    Hey, I think you can put a sword on a armour stand in survival
    Not guaranteed thought

  15. RickardRick Says:

    These episodes are really good with usefull information! btw i wanted to
    know about vine, and something else i forgott.

  16. Lau Hoi Lei Sabrina Says:

    Can mobs spawn on flowers on grass blocks? 

  17. JL2579 Says:

    this is actually really important to do! I should absolutely do some videos
    and tests on what causes how much lag too. great video!

  18. DavyOordijk Says:

    Hey X how about testing redstone dust(placed) ,comparators and repeaters

  19. Addison Richert Says:

    6:06 Challenge. Accepted. I will do it

  20. joeshmocoolstuff Says:

    Xisuma, you messed up the hopper test again. Hoppers do a perpetual test
    for item-entities when there are no containers or impeding blocks above
    them, or in other words when there is open air above them; so you once
    again made it so that there was only one set of hoppers at the very top
    which will do this test and possibly cause more lag.

    edit: never mind! I rewatched it and I must not have been paying attention
    because you did it properly. :)

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