Posts Tagged ‘dark’

Eedze plays Risen 2 Episode 2

Eedze plays Risen 2 Episode 2Episode 2 of my playtrough of Risen 2

Read the rest of this entry »

Tags: , , , , , , ,
Filed under eedze : Comments (6) : May 7th, 2012

Eedze plays Risen II: Dark waters (1) the journey begins

Eedze plays Risen II: Dark waters (1) the journey beginsEedze plays Risen II: Dark waters (1) the journey begins A brand new series in where i play trough Risen II. Give me any comments on how to improve!

Read the rest of this entry »

Tags: , , , , , , , , , , ,
Filed under eedze : Comments (4) : May 5th, 2012

Minecraft Mob Guide – The Spider

Minecraft Mob Guide - The SpiderThe Spider is a fierce, venomous monster of the darkness. This guide goes into detail about them. This is the seventh episode in a series of Minecraft Mob Guides, where we look at all the hostile AND passive mobs in Minecraft in detail. In this episode, we take a look at the Spider, a poisonous arachnid of darkness. It will climb over your petty walls and fences and bite you with intense ferocity. The spider is an arachnid-like monster and also is a mob that is neutral in sufficient light levels and hostile towards the player at night and in dark, shadowy areas. They are able to see the player through solid blocks. A spider measures 2 x 2 x 1 blocks, with brownish-gray skin and red eyes that glow eerily in the dark. Because of their dimensions, spiders cannot enter 1-block wide spaces that zombies, skeletons, and creepers can, but it can crawl into 1-block high gaps (as long as they are 2 or more blocks wide). Spiders’ distinctive hissing noises can alert a player to their presence – creepers make a similar, much shorter noise when damaged. Spiders are easier to hit with arrows due to their size, but can quickly catch up to the player with their leaping (they can cover 2 – 3 blocks in a bound) and wall-climbing abilities. Spiders will often jump around when attacking, making them a moving target and harder to hit. When hunting, spiders move at a pace slightly slower than the player’s walking speed. Unlike zombies and skeletons, spiders will not catch fire in daylight.

Read the rest of this entry »

Tags: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,
Filed under MasterOfTheEggs2029 : Comments (3) : Mar 8th, 2012

Minecraft Mob Guide – The Zombie

Minecraft Mob Guide - The ZombieThe Minecraft Zombie comes from the depths of the darkness. Since version 1.2, these are the leaders of the horde, breaking open doorways, allowing the other demons of darkness to charge in for the kill. These flesh-eating fiends are the most common monster in Minecraft, so be prepared for a lot of battles with these guys. This is the forth episode in a series of Minecraft Mob Guides, where we look at all the hostile AND passive mobs in Minecraft in detail. In this episode, we take a look at the Zombie, a defiled human, distorted to the very edge of a human’s definition. The fiends walk around through the darkness, awaiting your fascinating flesh. A zombie is a hostile mob that closely resembles the player. A zombie measures 2 blocks tall, 1 block wide, and 0.25 blocks thick. Zombies spawn in dimly lit areas and attack players by shambling towards them and touching them. Like skeletons, zombies catch fire in sunlight. Villagers currently are constantly being attacked by zombies and having sieges with them; the Iron Golem was added to protect them.

Read the rest of this entry »

Tags: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,
Filed under MasterOfTheEggs2029 : Comments (4) : Feb 29th, 2012

Ruins Teaser Trailer! [CNBMinecraft Adventure Map]

Ruins Teaser Trailer! [CNBMinecraft Adventure Map]Thank you to all the guys that have volunteered to test the map! We are planning a beta release in approx. two weeks from now so stay tuned! Music: CNB Map: Saitexx/CNB Face: Weepz Programs Used: Sony Vegas 10 Fraps

Read the rest of this entry »

Tags: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,
Filed under CNBMinecraft : Comments (19) : Feb 17th, 2012