Posts Tagged ‘contraption’
Logic Units Explained… Umm, Better
So I decided after watching my last video that this needed a more thorough and detailed explanation. I hope all of this makes sense to even those less redstone inclined. Also sorry for having to make this in the first place. Donate: www.paypal.com
Tags: binary, bit, bits, coded, contraption, contraptions, decimal, decode, decoder, display, four, invention, inventions, logic, minecraft, piston, redstone, repeater, rs, science, segment, segments, seven, sticky, test, testing, torch, tutorial
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Feb 17th, 2012
Tic-Tac-Toe (Noughts and Crosses) Npc Logic Broke Down
A not so redstone-ish video for something I intend to do in redstone anyways ;p I more or less did this for my own sanity so I’d have something to look back on when I go to do the actual redstone logic. Not to mention any valid input from you guys that I may have overlooked so that I don’t build some mess of logic just to find out I’m wrong in some manner or another. Donate: www.paypal.com
Tags: binary, bit, bits, coded, contraption, contraptions, decimal, decode, decoder, display, four, invention, inventions, logic, minecraft, piston, redstone, repeater, rs, science, segment, segments, sticky, test, testing, torch, tutorial
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Feb 17th, 2012
More Tic-Tac-Toe Prebuild Fun
A simple reply to all the feedback. Includes a few more tests using the corner instead of the center, as well as a few sample displays for when I go full scale. Let me know which you like. Do note, it won’t be in bright ass wool colors on the final product ;p Donate: www.paypal.com
Tags: binary, bit, bits, coded, contraption, contraptions, decimal, decode, decoder, display, four, invention, inventions, logic, minecraft, piston, redstone, repeater, rs, science, segment, segments, sticky, test, testing, torch, tutorial
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Feb 17th, 2012
Tic-Tac-Toe Lava Piston Displays
I got a bit of progress made earlier than expected and figured I’d show you guys as well as ask more opinions on the look and feel of the display. I also botched your name fancynfar and sincerely apologize. I didn’t have it written in front of me, but rather impromptu said your username (backwards lol). Donate: www.paypal.com
Tags: binary, bit, bits, coded, contraption, contraptions, decimal, decode, decoder, display, four, invention, inventions, logic, minecraft, piston, redstone, repeater, rs, science, segment, segments, sticky, test, testing, torch, tutorial
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Feb 17th, 2012
Tic-Tac-Toe (Noughts and Crosses): Npc AI Logic Put Into Redstone Part 1
This video shows and explains the win and block logic units as well as how it all ties together to create our varied difficulty Npc AI. Part 2 will likely showcase the randomizer portion. So stay tuned ;D Donate: www.paypal.com
Tags: binary, bit, bits, coded, contraption, contraptions, decimal, decode, decoder, display, four, gate, invention, inventions, logic, minecraft, piston, redstone, repeater, rs, science, segment, segments, sticky, test, testing, torch, tutorial, unit
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Feb 17th, 2012
Tic-Tac-Toe (Noughts and Crosses): Npc AI Logic Put Into Redstone Part 2.5 (Part 2 Redux)
I rework a vital component from the last video I recorded and come up with a solution I am happier with. This component operates a good deal of the Npc AI mechanics, so I wanted it to be perfect. I am totally thrilled with how it has turned out so far. Shoutouts to… Toby: www.youtube.com KapitanWalnut: www.youtube.com Laurimun (he was sending saves instead of videos, so not sure if promo is necessary) 112blacklist: www.youtube.com Donate: www.paypal.com
Tags: binary, bit, bits, bypass, coded, contraption, contraptions, decimal, decode, decoder, display, four, gate, invention, inventions, logic, minecraft, piston, pseudo, random, randomize, randomizer, redstone, register, repeater, rs, science, segment, segments, shift, sticky, test, testing, torch, tutorial, unit, variable
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Feb 17th, 2012
Tic-Tac-Toe (Noughts and Crosses): Npc AI Logic Put Into Redstone Part 2
3 major components done, 1 to go. This is a quicky to showcase the randomizer in action. Special thanks to Toby for coming up with this insanely brilliant design specifically for this project. Be sure to check out Toby’s channel @ www.youtube.com Donate: www.paypal.com
Tags: binary, bit, bits, bypass, coded, contraption, contraptions, decimal, decode, decoder, display, four, gate, invention, inventions, logic, minecraft, piston, pseudo, random, randomize, randomizer, redstone, register, repeater, rs, science, segment, segments, shift, sticky, test, testing, torch, tutorial, unit, variable
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Feb 17th, 2012
Minecraft Advanced Tutorials: Variable Timers
Just a little something that came to me while playing around in my test world earlier. This includes a brief explanation of AND-gates, binary, logic units. All in all a simpler, more compact way of doing variable timing. Donate: www.paypal.com
Tags: advanced, binary, bit, bits, bypass, cannon, clock, clocks, coded, contraption, contraptions, decimal, decode, decoder, display, four, gate, invention, inventions, logic, minecraft, music, noteblock, piston, pseudo, random, randomize, randomizer, redstone, register, repeater, rs, science, segment, segments, shift, sticky, tempo, test, testing, timer, timers, torch, tutorial, tutorials, unit, variable
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Feb 17th, 2012
Variable Clock (Just Messing Around)
Just messing around with another logic unit idea spin off from my variable timer tutorial. Just a quicky showing it’s more than possible and quite easy in fact to make a variable control clock cycle. Not the best possible method (nor the cleanest build since I put all of 2 minutes into doing this), but definitely gives the most end-user control as far as ticks go due to each clock being a separate unit verses a shared unit. Donate: www.paypal.com
Tags: advanced, binary, bit, bits, bypass, cannon, clock, clocks, coded, contraption, contraptions, decimal, decode, decoder, display, four, gate, invention, inventions, logic, minecraft, music, noteblock, piston, pseudo, random, randomize, randomizer, redstone, register, repeater, rs, science, segment, segments, shift, sticky, tempo, test, testing, timer, timers, torch, tutorial, tutorials, unit, variable
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Feb 17th, 2012