Posts Tagged ‘cannon’

Variable Clock (Just Messing Around)

Variable Clock (Just Messing Around)Just messing around with another logic unit idea spin off from my variable timer tutorial. Just a quicky showing it’s more than possible and quite easy in fact to make a variable control clock cycle. Not the best possible method (nor the cleanest build since I put all of 2 minutes into doing this), but definitely gives the most end-user control as far as ticks go due to each clock being a separate unit verses a shared unit. Donate: www.paypal.com

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Filed under roboticaust : Comments (20) : Feb 17th, 2012

Human TNT Cannon – Minecraft (Safe in Survival Mode)

Human TNT Cannon - Minecraft (Safe in Survival Mode)I’ve made a few modifications to mcKrawll’s cool tnt cannon design to make it work as a Human-safe Cannon in survival mode without dying. I’ll be building the final design – the underwater escape-hatch launcher – into my Let’s Play base. Enjoy! Check out mcKrawll’s tnt cannon video: www.youtube.com —————————————————————————— Texture Pack: (Customized) John Smith. My ‘How to edit your texture pack’ vid has the details/links: www.youtube.com

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Filed under monkeyfarm : Comments (20) : Feb 16th, 2012

Escape Hatch + Launch Pad – Minecraft LP #14

Escape Hatch + Launch Pad - Minecraft LP #14I’ll be adding an escape hatch (with Human TNT Cannon/Launcher) with a secret entrance… in case my base is overrun with mobs, and I need to flee. :) I integrated CNBminecraft’s piston door (www.youtube.com and my modified version of mcKrawll’s tnt cannon (www.youtube.com into this build. Enjoy! —————————————————————————— Texture Pack: (Customized) John Smith. My ‘How to edit your texture pack’ vid has the details/links: www.youtube.com

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Filed under monkeyfarm : Comments (20) : Feb 16th, 2012