Minecraft 1.8 – “Slain by Lily Pad!” (Part 3 of Hunt for the Killer Bunny)
Let’s try to find the elusive Killer Bunny while waiting for Minecraft 1.8 official release! In this episode, a brave companion falls but the quest must continue! NOTE: Many references to Monty…
Tags: commentary, g, gameplay, guide, minecraft, multiplayer, paulsoaresjr, playthrough, survival, tutorial, walk-through, walkthru, walthrough
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Sep 1st, 2014
20 Responses to “Minecraft 1.8 – “Slain by Lily Pad!” (Part 3 of Hunt for the Killer Bunny)”
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September 1st, 2014 at 5:35 AM
i was third
September 1st, 2014 at 5:35 AM
Corky the horse?
September 1st, 2014 at 5:41 AM
paul why don’t you do minecraft tutorial ep 89
September 1st, 2014 at 5:41 AM
First comment and I’m most excited about the sea temples
September 1st, 2014 at 5:48 AM
September 1st, 2014 at 5:49 AM
I’m looking forward to the new sea monument! Now the ocean is worth
exploring!
September 1st, 2014 at 5:50 AM
Killer rabbit or bust!
September 1st, 2014 at 5:54 AM
Sticking with the Monty Python theme, why not name him Coconuts or Pasty
(the guy who had the coconuts)
September 1st, 2014 at 5:56 AM
Name your horse Concorde!
September 1st, 2014 at 5:57 AM
Thank you Paul for the awesome videos! I’m looking forward to your new LP
series :)
September 1st, 2014 at 5:58 AM
1st?
September 1st, 2014 at 6:00 AM
OMG! I have the best name for the horse…. COCONUT! (It’s a Monty Python
thing). Did anybody suggest that already? I’ll take a look! :)
September 1st, 2014 at 6:01 AM
first
September 1st, 2014 at 6:10 AM
HE RECORDED ON MY BIRTHDAY! August 29!!!
September 1st, 2014 at 6:15 AM
Name the hourse Etho
September 1st, 2014 at 6:21 AM
366 views and 403 likes :O
September 1st, 2014 at 6:26 AM
Paul swore when he threw away the dandilion
September 1st, 2014 at 6:26 AM
I’ve been blocking your ads because I hate them. Instead I will give you a
dolor or two per month ^_^ 6$ this month to make up for all the ads I
didn’t watch so far :D
September 1st, 2014 at 6:27 AM
Is this modded?
September 1st, 2014 at 6:30 AM
Personally what I’m looking forward to in 1.8 is actually the general
package of changes. With this update I can remove many of the mods I used
to make the game more practical. Particularly the ability to craft mossy
cobble and reliable enchanting.
Now all I feel is missing is a decent means of navigating. The maps are so
limited and the compass pointing to original spawn terrible for navigation.
– Cus I love exploring (really looking forward to the ocean monuments too.
Finally a use for water breathing potions)