Archive for the ‘RPMiller1’ Category
Two Piston Lift Tutorial
This is a video tutorial on how to create a Minecraft compact dual piston lifting system. EDIT: I don’t know why the volume dropped so low, so please turn your volume up. Also, sorry about the throat clearing.
Tags: abba, game, how-to, minecraft, pc, piston, red, stone, switch, tutorial
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Jun 10th, 2012
Minecart “drop station” tutorial for Minecraft
This is a compact design for creating what I am calling a “drop station,” which is a minecart rail that can drop a minecart down to a dispenser system, or even another rail system.
Tags: automation, help, how-to, minecart, minecraft, pc, rails, redstone, tips, tutorial
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Apr 11th, 2012
3×3 Automated Door tutorial
This is a tutorial on creating an automated 3×3 door for Minecraft. This isn’t my usual cup of tea, and it is likely that there are other, better designs out there as I state in the video. If you know of other better, more compact designs please feel free to link to them in the comments below. But please make sure that the design is truly more compact and efficient than mine. I don’t want to go in the opposite direction with builds.
Tags: 3x3, automated, build, door, game, how-to, minecraft, pc, red, stone, tutorial
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Apr 9th, 2012
Make a Minecraft Portal without diamond or mining obsidian
This is a quick tutorial to show how to make a Minecraft Portal without first creating a diamond pickax to mine out the obsidian. This allows you to create a portal rather quickly in the game.
Tags: game, how, minecraft, nether, obsidian, pc, portal, to, tutorial
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Mar 27th, 2012
Highly variable, low resource cost, semi-automated enchanting room
This is a new automated enchanting room design that allows you to have up to NINE different level ranges by changing levers. It doesn’t require goo, and only seven pistons. Level ranges available: 1-5, 2-11, 3-17, 4-23, 5-29, 6-35, 7-41, 8-47, 9-50.
Tags: enchanting, game, how-to, lets, minecraft, pc, pistons, play, red, room, stone, tutorial
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Mar 12th, 2012
T-Rex test
Testing out animating in Poser 7 using the T-Rex figure.
Tags: animation, poser
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Mar 4th, 2012
MapTool encounter creation
This was a test to see how quickly I could throw an encounter together in MapTool having never done it before.
Tags: demo, maptool
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Comments (10) :
Mar 4th, 2012
T-Rex Test 2
In this animation, I wanted to see how well I could do smaller motions as well as animate the camera. If you look closely you can see the T-Rex breathing and his eye dilates right at the end as his nostrils flare and relax.
Tags: animation, poser
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Comments (2) :
Mar 4th, 2012
Dark Champions Session 2
This is our second session of the “Buffy-esque” game we are playing. 4 hours of game time condensed.
Tags: hero, maptool, rpg, system
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Comments (3) :
Mar 4th, 2012
MapTool demo
This is just a short video demo of a walk through of MapTool.
Tags: demo, maptool
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Comments (16) :
Mar 3rd, 2012