Batcave Entrance v2 1.9.5 Fix [Minecraft Redstone Tutorials]
Howdy Partnoids. Just a quick update for everyone that has been having troubles in the new 1.9 Prerelease 5 regarding the water behaviour for the Batcave entrance. Hopefully this sorts your problems out for you! World Download: www.mediafire.com Flat Sandstone World: www.mediafire.com Music: DTMM – Black Out
Tags: batcave, block, button, craft, double, dust, entrance, extender, gate, gates, guide, help, logic, mine, minecraft, piston, pistons, redstone, repeater, sandstone, secret, source, torch, tutorial, walkway, water
Filed under CNBMinecraft :
Comments (20) :
Feb 17th, 2012
20 Responses to “Batcave Entrance v2 1.9.5 Fix [Minecraft Redstone Tutorials]”
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February 17th, 2012 at 7:37 PM
HELP ME!!!
it works fine until the reset thing
the torch under the piston will not turn off
WHAT DO I DOOOOOOOOOOOOOO?
(yes i am in 1.0.0)
February 17th, 2012 at 7:39 PM
@Matcfejydb use a NOR latch, T flip flop or XOR gate
February 17th, 2012 at 7:45 PM
@junkaccount4297 how did you fix it?
February 17th, 2012 at 7:46 PM
@Hoclo1 *effective, affective means relating to moods, feelings, and attitudes or simply emotional
February 17th, 2012 at 7:47 PM
yea the sticky pistons dont pull the block back in? once it gets pushed out first time resetting it makes it stay splitting the waterfall, got a fix?
February 17th, 2012 at 7:53 PM
Torch under reset won’t turn off help
February 17th, 2012 at 7:54 PM
When mine resets (i did what you did) it still spills everywhere. Can anyone help me?
February 17th, 2012 at 7:57 PM
@TheRandomMan141 me too
February 17th, 2012 at 8:00 PM
As of 1.1 the reset doesnt work
February 17th, 2012 at 8:01 PM
Shit. I was fixing the water, and i broke the back block without removing the water. You probably know what happened next.
February 17th, 2012 at 8:03 PM
@hXc232 Okay, didn’t think of it before I had posted the comment.
February 17th, 2012 at 8:06 PM
@ person how just commented before me. Use an XOR gate
February 17th, 2012 at 8:08 PM
Need to do a new one for 1.0
February 17th, 2012 at 8:15 PM
My pulse limiter at the top (green circuit) doesn’t seem to work the way yours does. The torch beneath the sticky piston stays lit the entire time, no matter what I do and I have it wired exactly like you do.
Did they change the way power works through blocks in 1.9.6?
February 17th, 2012 at 8:18 PM
how do you put in another switch to close it on the other side
February 17th, 2012 at 8:19 PM
@TheRandomMan141 Check the video response! I posted a fix yesterday mate :)
February 17th, 2012 at 8:24 PM
its no longer works on 1.9.6 the water dont come back :(
February 17th, 2012 at 8:24 PM
Hey CNB :D
I think you vids are awesome, but i think i have made a system like this one, but when i build it, (I made a whole new one, not a thing from this vid, except from the “System sketch”) i made an improved one, i think, because it is smaller, and more affective :D
February 17th, 2012 at 8:27 PM
Nvm it works
February 17th, 2012 at 8:29 PM
I have a fix for this… Will upload a vid to my channel ASAP.