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	<title>Comments on: Survive the Nights &#8211; Pre-Alpha Video update #2 (Stress-tests &#124; Showcase)</title>
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	<link>http://minecraftvideos.info/survive-the-nights-pre-alpha-video-update-2-stress-tests-showcase/</link>
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	<lastBuildDate>Wed, 06 May 2015 13:42:24 +0000</lastBuildDate>
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	<item>
		<title>By: xByNovaaHD</title>
		<link>http://minecraftvideos.info/survive-the-nights-pre-alpha-video-update-2-stress-tests-showcase/#comment-428223</link>
		<dc:creator><![CDATA[xByNovaaHD]]></dc:creator>
		<pubDate>Mon, 09 Mar 2015 13:42:43 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/survive-the-nights-pre-alpha-video-update-2-stress-tests-showcase/#comment-428223</guid>
		<description><![CDATA[Axe is too centered, would look better more to the right IMO﻿]]></description>
		<content:encoded><![CDATA[<p>Axe is too centered, would look better more to the right IMO﻿</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Snowbound Husky</title>
		<link>http://minecraftvideos.info/survive-the-nights-pre-alpha-video-update-2-stress-tests-showcase/#comment-428230</link>
		<dc:creator><![CDATA[Snowbound Husky]]></dc:creator>
		<pubDate>Mon, 09 Mar 2015 13:41:46 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/survive-the-nights-pre-alpha-video-update-2-stress-tests-showcase/#comment-428230</guid>
		<description><![CDATA[i think third person would be nice﻿]]></description>
		<content:encoded><![CDATA[<p>i think third person would be nice﻿</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: feuerhirn</title>
		<link>http://minecraftvideos.info/survive-the-nights-pre-alpha-video-update-2-stress-tests-showcase/#comment-428233</link>
		<dc:creator><![CDATA[feuerhirn]]></dc:creator>
		<pubDate>Mon, 09 Mar 2015 13:40:41 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/survive-the-nights-pre-alpha-video-update-2-stress-tests-showcase/#comment-428233</guid>
		<description><![CDATA[Looking good, really. Having great hopes for your game and it&#039;s nice to see 
how much effort you put into many details etc. Really nice work so far, 
can&#039;t wait to play it myself for the first time (:﻿]]></description>
		<content:encoded><![CDATA[<p>Looking good, really. Having great hopes for your game and it&#8217;s nice to see<br />
how much effort you put into many details etc. Really nice work so far,<br />
can&#8217;t wait to play it myself for the first time (:﻿</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Commando110</title>
		<link>http://minecraftvideos.info/survive-the-nights-pre-alpha-video-update-2-stress-tests-showcase/#comment-428224</link>
		<dc:creator><![CDATA[Commando110]]></dc:creator>
		<pubDate>Mon, 09 Mar 2015 13:29:35 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/survive-the-nights-pre-alpha-video-update-2-stress-tests-showcase/#comment-428224</guid>
		<description><![CDATA[This is truly impressive, looks WAY better than your initial videos with 
unity4, good choice in upgrading to 5. Two questions out of curiosity, 
compared to your first gameplay video, will everything you interact with 
have its own animation instead of just an action and response and will we 
be able to maybe later be able to put up chainlink fences and possible 
electrify them at our more permanent safehouses?﻿]]></description>
		<content:encoded><![CDATA[<p>This is truly impressive, looks WAY better than your initial videos with<br />
unity4, good choice in upgrading to 5. Two questions out of curiosity,<br />
compared to your first gameplay video, will everything you interact with<br />
have its own animation instead of just an action and response and will we<br />
be able to maybe later be able to put up chainlink fences and possible<br />
electrify them at our more permanent safehouses?﻿</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Toxic Maniac</title>
		<link>http://minecraftvideos.info/survive-the-nights-pre-alpha-video-update-2-stress-tests-showcase/#comment-428228</link>
		<dc:creator><![CDATA[Toxic Maniac]]></dc:creator>
		<pubDate>Mon, 09 Mar 2015 13:29:16 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/survive-the-nights-pre-alpha-video-update-2-stress-tests-showcase/#comment-428228</guid>
		<description><![CDATA[I paid to play the stress test in February, then i heard it came out in 
March, and now you don&#039;t even know when! Sorry you are doing great work and 
tahts why im mad because its such a freaking cool game and i cant wait! 
Jesus Mary and Joseph :P﻿]]></description>
		<content:encoded><![CDATA[<p>I paid to play the stress test in February, then i heard it came out in<br />
March, and now you don&#8217;t even know when! Sorry you are doing great work and<br />
tahts why im mad because its such a freaking cool game and i cant wait!<br />
Jesus Mary and Joseph :P﻿</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Penseur Sauvage</title>
		<link>http://minecraftvideos.info/survive-the-nights-pre-alpha-video-update-2-stress-tests-showcase/#comment-428225</link>
		<dc:creator><![CDATA[Penseur Sauvage]]></dc:creator>
		<pubDate>Mon, 09 Mar 2015 13:24:35 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/survive-the-nights-pre-alpha-video-update-2-stress-tests-showcase/#comment-428225</guid>
		<description><![CDATA[Nice!

I just hope those houses will have lockable doors and glasses, so we&#039;ll 
have to try to open then and not just walk in like that, that&#039;ll force the 
player to find ways to unlock the doors, check if any windows are  left 
open or unlock, force the door or break a window if the whole house is 
locked, and therefore making noise and attracting zombies :P

Maybe even random barricaded houses that&#039;ll require adaptated tools or 
skills to break in :) That could be awesome.

Keep up the great work, you really are not decieving your backer&#039;s trust! I 
can&#039;t wait to try it!﻿]]></description>
		<content:encoded><![CDATA[<p>Nice!</p>
<p>I just hope those houses will have lockable doors and glasses, so we&#8217;ll<br />
have to try to open then and not just walk in like that, that&#8217;ll force the<br />
player to find ways to unlock the doors, check if any windows are  left<br />
open or unlock, force the door or break a window if the whole house is<br />
locked, and therefore making noise and attracting zombies :P</p>
<p>Maybe even random barricaded houses that&#8217;ll require adaptated tools or<br />
skills to break in :) That could be awesome.</p>
<p>Keep up the great work, you really are not decieving your backer&#8217;s trust! I<br />
can&#8217;t wait to try it!﻿</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Robert Presti</title>
		<link>http://minecraftvideos.info/survive-the-nights-pre-alpha-video-update-2-stress-tests-showcase/#comment-428232</link>
		<dc:creator><![CDATA[Robert Presti]]></dc:creator>
		<pubDate>Mon, 09 Mar 2015 13:20:12 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/survive-the-nights-pre-alpha-video-update-2-stress-tests-showcase/#comment-428232</guid>
		<description><![CDATA[really hope this is better than h1z1 please add anti cheat before anything 
else or the game is screwed before it launches﻿]]></description>
		<content:encoded><![CDATA[<p>really hope this is better than h1z1 please add anti cheat before anything<br />
else or the game is screwed before it launches﻿</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Drewbien93</title>
		<link>http://minecraftvideos.info/survive-the-nights-pre-alpha-video-update-2-stress-tests-showcase/#comment-428219</link>
		<dc:creator><![CDATA[Drewbien93]]></dc:creator>
		<pubDate>Mon, 09 Mar 2015 13:18:53 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/survive-the-nights-pre-alpha-video-update-2-stress-tests-showcase/#comment-428219</guid>
		<description><![CDATA[No third person shit pls :3 I hate when people are using it to peek around 
corners and such without exposeing themselves.
Also great graphics, the forest looks awesome.﻿]]></description>
		<content:encoded><![CDATA[<p>No third person shit pls :3 I hate when people are using it to peek around<br />
corners and such without exposeing themselves.<br />
Also great graphics, the forest looks awesome.﻿</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: esmokebaby</title>
		<link>http://minecraftvideos.info/survive-the-nights-pre-alpha-video-update-2-stress-tests-showcase/#comment-428220</link>
		<dc:creator><![CDATA[esmokebaby]]></dc:creator>
		<pubDate>Mon, 09 Mar 2015 13:15:16 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/survive-the-nights-pre-alpha-video-update-2-stress-tests-showcase/#comment-428220</guid>
		<description><![CDATA[Sweet looks like this will be mmo of the year when done cant wait..well i 
can cause i want somthing thats good hopfuly the system you made keeps pvp 
at a low cause i would love a game with low pvp so people can realise the 
need for people working together in a real apocalypse not aginst eachother.﻿]]></description>
		<content:encoded><![CDATA[<p>Sweet looks like this will be mmo of the year when done cant wait..well i<br />
can cause i want somthing thats good hopfuly the system you made keeps pvp<br />
at a low cause i would love a game with low pvp so people can realise the<br />
need for people working together in a real apocalypse not aginst eachother.﻿</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: a2z(Interactive);</title>
		<link>http://minecraftvideos.info/survive-the-nights-pre-alpha-video-update-2-stress-tests-showcase/#comment-428221</link>
		<dc:creator><![CDATA[a2z(Interactive);]]></dc:creator>
		<pubDate>Mon, 09 Mar 2015 13:09:28 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/survive-the-nights-pre-alpha-video-update-2-stress-tests-showcase/#comment-428221</guid>
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