<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: Simcity Ultimate City 06 Steady Progression</title>
	<atom:link href="http://minecraftvideos.info/simcity-ultimate-city-06-steady-progression/feed/" rel="self" type="application/rss+xml" />
	<link>http://minecraftvideos.info/simcity-ultimate-city-06-steady-progression/</link>
	<description></description>
	<lastBuildDate>Wed, 06 May 2015 13:42:24 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=4.2.38</generator>
	<item>
		<title>By: BradTheCokeAddict</title>
		<link>http://minecraftvideos.info/simcity-ultimate-city-06-steady-progression/#comment-160514</link>
		<dc:creator><![CDATA[BradTheCokeAddict]]></dc:creator>
		<pubDate>Sun, 12 May 2013 13:33:31 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/simcity-ultimate-city-06-steady-progression/#comment-160514</guid>
		<description><![CDATA[I reckon he is from somewhere in﻿ London ???]]></description>
		<content:encoded><![CDATA[<p>I reckon he is from somewhere in﻿ London ???</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jacobthalfman</title>
		<link>http://minecraftvideos.info/simcity-ultimate-city-06-steady-progression/#comment-160530</link>
		<dc:creator><![CDATA[jacobthalfman]]></dc:creator>
		<pubDate>Sun, 12 May 2013 13:31:02 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/simcity-ultimate-city-06-steady-progression/#comment-160530</guid>
		<description><![CDATA[One﻿ away roads]]></description>
		<content:encoded><![CDATA[<p>One﻿ away roads</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JonyKiler</title>
		<link>http://minecraftvideos.info/simcity-ultimate-city-06-steady-progression/#comment-160524</link>
		<dc:creator><![CDATA[JonyKiler]]></dc:creator>
		<pubDate>Sun, 12 May 2013 13:24:02 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/simcity-ultimate-city-06-steady-progression/#comment-160524</guid>
		<description><![CDATA[and his accent﻿ is actually pretty cool :)]]></description>
		<content:encoded><![CDATA[<p>and his accent﻿ is actually pretty cool :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AJ Rogers</title>
		<link>http://minecraftvideos.info/simcity-ultimate-city-06-steady-progression/#comment-160531</link>
		<dc:creator><![CDATA[AJ Rogers]]></dc:creator>
		<pubDate>Sun, 12 May 2013 13:19:41 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/simcity-ultimate-city-06-steady-progression/#comment-160531</guid>
		<description><![CDATA[#LinguisticNerd ;). Its ok X, some of us Dublin folk don&#039;t﻿ bother with &#039;t&#039;s&#039; either. Eg, Butter -&gt; &quot;bu&#039;er&quot; :L]]></description>
		<content:encoded><![CDATA[<p>#LinguisticNerd ;). Its ok X, some of us Dublin folk don&#8217;t﻿ bother with &#8216;t&#8217;s&#8217; either. Eg, Butter -> &#8220;bu&#8217;er&#8221; :L</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: RhinoLis</title>
		<link>http://minecraftvideos.info/simcity-ultimate-city-06-steady-progression/#comment-160526</link>
		<dc:creator><![CDATA[RhinoLis]]></dc:creator>
		<pubDate>Sun, 12 May 2013 13:18:20 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/simcity-ultimate-city-06-steady-progression/#comment-160526</guid>
		<description><![CDATA[Ore+coal= alloy
Doesn&#039;t matter where u plopped the sewage because you&#039;ll eventually move it around to utilize the modules and same goes for﻿ water and power plants once you get to it.]]></description>
		<content:encoded><![CDATA[<p>Ore+coal= alloy<br />
Doesn&#8217;t matter where u plopped the sewage because you&#8217;ll eventually move it around to utilize the modules and same goes for﻿ water and power plants once you get to it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Robin Dehu</title>
		<link>http://minecraftvideos.info/simcity-ultimate-city-06-steady-progression/#comment-160529</link>
		<dc:creator><![CDATA[Robin Dehu]]></dc:creator>
		<pubDate>Sun, 12 May 2013 13:16:45 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/simcity-ultimate-city-06-steady-progression/#comment-160529</guid>
		<description><![CDATA[I had this thought, you keep your roads for living areas medium, whitch mean less car and it is good.
But high density commercial will not generate more cars,﻿ it will make more goods available and provide more jobs.
Is there a reason not to increase density for commercial ?]]></description>
		<content:encoded><![CDATA[<p>I had this thought, you keep your roads for living areas medium, whitch mean less car and it is good.<br />
But high density commercial will not generate more cars,﻿ it will make more goods available and provide more jobs.<br />
Is there a reason not to increase density for commercial ?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MrMatFuchs</title>
		<link>http://minecraftvideos.info/simcity-ultimate-city-06-steady-progression/#comment-160521</link>
		<dc:creator><![CDATA[MrMatFuchs]]></dc:creator>
		<pubDate>Sun, 12 May 2013 13:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/simcity-ultimate-city-06-steady-progression/#comment-160521</guid>
		<description><![CDATA[1:00 I&#039;m﻿ French and I can&#039;t hear the difference between the sounds :(]]></description>
		<content:encoded><![CDATA[<p>1:00 I&#8217;m﻿ French and I can&#8217;t hear the difference between the sounds :(</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alex Tate</title>
		<link>http://minecraftvideos.info/simcity-ultimate-city-06-steady-progression/#comment-160522</link>
		<dc:creator><![CDATA[Alex Tate]]></dc:creator>
		<pubDate>Sun, 12 May 2013 13:15:07 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/simcity-ultimate-city-06-steady-progression/#comment-160522</guid>
		<description><![CDATA[It&#039;s also a whole lot more common up t&#039; north :)﻿ It annoys me when he corrects himself though because I speak in the same way he does.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s also a whole lot more common up t&#8217; north :)﻿ It annoys me when he corrects himself though because I speak in the same way he does.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Twostrike LeeT</title>
		<link>http://minecraftvideos.info/simcity-ultimate-city-06-steady-progression/#comment-160520</link>
		<dc:creator><![CDATA[Twostrike LeeT]]></dc:creator>
		<pubDate>Sun, 12 May 2013 13:13:10 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/simcity-ultimate-city-06-steady-progression/#comment-160520</guid>
		<description><![CDATA[CHECK﻿ OUT MY CHANNE﻿ AND MY NEW MONTAGE AND WHY NOT SUBCRIBE?!!]]></description>
		<content:encoded><![CDATA[<p>CHECK﻿ OUT MY CHANNE﻿ AND MY NEW MONTAGE AND WHY NOT SUBCRIBE?!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: thewuurm</title>
		<link>http://minecraftvideos.info/simcity-ultimate-city-06-steady-progression/#comment-160528</link>
		<dc:creator><![CDATA[thewuurm]]></dc:creator>
		<pubDate>Sun, 12 May 2013 13:12:08 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/simcity-ultimate-city-06-steady-progression/#comment-160528</guid>
		<description><![CDATA[And proud of it! And that&#039;s interesting. I wonder if that&#039;s due to, say, cultural influence (does Ireland get as much British TV as Canada gets American?), or if it&#039;s just the start of a﻿ natural shift and eventually none of us are gonna be pronouncing our &#039;t&#039;s.]]></description>
		<content:encoded><![CDATA[<p>And proud of it! And that&#8217;s interesting. I wonder if that&#8217;s due to, say, cultural influence (does Ireland get as much British TV as Canada gets American?), or if it&#8217;s just the start of a﻿ natural shift and eventually none of us are gonna be pronouncing our &#8216;t&#8217;s.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
