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	<title>Comments on: Logic Units Explained&#8230; Umm, Better</title>
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	<link>http://minecraftvideos.info/logic-units-explained-umm-better/</link>
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	<item>
		<title>By: glu2305</title>
		<link>http://minecraftvideos.info/logic-units-explained-umm-better/#comment-9099</link>
		<dc:creator><![CDATA[glu2305]]></dc:creator>
		<pubDate>Sat, 18 Feb 2012 01:07:08 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/?p=2066#comment-9099</guid>
		<description><![CDATA[i came up with the same concept﻿ months ago when steven (scjoiner) first introduced the confusing Display Pt. 4: Stephen&#039;s Binary to 7 Segment Decoder Tutorial  i put a video response to his tutorial with a similar design got a schematic file in the description]]></description>
		<content:encoded><![CDATA[<p>i came up with the same concept﻿ months ago when steven (scjoiner) first introduced the confusing Display Pt. 4: Stephen&#8217;s Binary to 7 Segment Decoder Tutorial  i put a video response to his tutorial with a similar design got a schematic file in the description</p>
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	<item>
		<title>By: roboticaust</title>
		<link>http://minecraftvideos.info/logic-units-explained-umm-better/#comment-9102</link>
		<dc:creator><![CDATA[roboticaust]]></dc:creator>
		<pubDate>Sat, 18 Feb 2012 01:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/?p=2066#comment-9102</guid>
		<description><![CDATA[@Cool12309FromRoblox
Since I&#039;m working in bcd which is a little bit of a different application, I just need 0 to 9.  The red portion near the input turns off the 2 and 4 line when they are set to the default 0 positions.  That way none of their enabler torches are on.  It means that only the 1s digit is affecting the design.  So the decode lines in the 1s digit are actually﻿ displaying 8 and 9 in its 2 states.  Second portion of red is a way to detect invalid data.]]></description>
		<content:encoded><![CDATA[<p>@Cool12309FromRoblox<br />
Since I&#8217;m working in bcd which is a little bit of a different application, I just need 0 to 9.  The red portion near the input turns off the 2 and 4 line when they are set to the default 0 positions.  That way none of their enabler torches are on.  It means that only the 1s digit is affecting the design.  So the decode lines in the 1s digit are actually﻿ displaying 8 and 9 in its 2 states.  Second portion of red is a way to detect invalid data.</p>
]]></content:encoded>
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	<item>
		<title>By: kylez963</title>
		<link>http://minecraftvideos.info/logic-units-explained-umm-better/#comment-9098</link>
		<dc:creator><![CDATA[kylez963]]></dc:creator>
		<pubDate>Sat, 18 Feb 2012 01:05:52 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/?p=2066#comment-9098</guid>
		<description><![CDATA[@roboticaust O.O Awesome﻿ thanks roboticaust! I&#039;m totally trying this out!]]></description>
		<content:encoded><![CDATA[<p>@roboticaust O.O Awesome﻿ thanks roboticaust! I&#8217;m totally trying this out!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: roboticaust</title>
		<link>http://minecraftvideos.info/logic-units-explained-umm-better/#comment-9092</link>
		<dc:creator><![CDATA[roboticaust]]></dc:creator>
		<pubDate>Sat, 18 Feb 2012 00:58:54 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/?p=2066#comment-9092</guid>
		<description><![CDATA[@yayimahuman
I planned on it as I got further along with the﻿ project]]></description>
		<content:encoded><![CDATA[<p>@yayimahuman<br />
I planned on it as I got further along with the﻿ project</p>
]]></content:encoded>
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	<item>
		<title>By: Generikb</title>
		<link>http://minecraftvideos.info/logic-units-explained-umm-better/#comment-9109</link>
		<dc:creator><![CDATA[Generikb]]></dc:creator>
		<pubDate>Sat, 18 Feb 2012 00:58:05 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/?p=2066#comment-9109</guid>
		<description><![CDATA[@roboticaust LOL...that reminds me I﻿ *still* haven&#039;t made my chicklet farm!!!]]></description>
		<content:encoded><![CDATA[<p>@roboticaust LOL&#8230;that reminds me I﻿ *still* haven&#8217;t made my chicklet farm!!!</p>
]]></content:encoded>
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	<item>
		<title>By: Shadekiller666</title>
		<link>http://minecraftvideos.info/logic-units-explained-umm-better/#comment-9100</link>
		<dc:creator><![CDATA[Shadekiller666]]></dc:creator>
		<pubDate>Sat, 18 Feb 2012 00:56:09 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/?p=2066#comment-9100</guid>
		<description><![CDATA[@roboticaust ok so if the purple decoder lines are 0-7, where do 8 and 9 come from?﻿]]></description>
		<content:encoded><![CDATA[<p>@roboticaust ok so if the purple decoder lines are 0-7, where do 8 and 9 come from?﻿</p>
]]></content:encoded>
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	<item>
		<title>By: Ismaw34</title>
		<link>http://minecraftvideos.info/logic-units-explained-umm-better/#comment-9108</link>
		<dc:creator><![CDATA[Ismaw34]]></dc:creator>
		<pubDate>Sat, 18 Feb 2012 00:54:35 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/?p=2066#comment-9108</guid>
		<description><![CDATA[Ti title should be: Binary decoder﻿ to 8 segmet display for Dummies XD]]></description>
		<content:encoded><![CDATA[<p>Ti title should be: Binary decoder﻿ to 8 segmet display for Dummies XD</p>
]]></content:encoded>
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	<item>
		<title>By: KapitanWalnut</title>
		<link>http://minecraftvideos.info/logic-units-explained-umm-better/#comment-9095</link>
		<dc:creator><![CDATA[KapitanWalnut]]></dc:creator>
		<pubDate>Sat, 18 Feb 2012 00:54:02 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/?p=2066#comment-9095</guid>
		<description><![CDATA[I﻿ love this encoder/decoder setup. I think this design can be used to make implimenting K-maps a snap!]]></description>
		<content:encoded><![CDATA[<p>I﻿ love this encoder/decoder setup. I think this design can be used to make implimenting K-maps a snap!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: roboticaust</title>
		<link>http://minecraftvideos.info/logic-units-explained-umm-better/#comment-9111</link>
		<dc:creator><![CDATA[roboticaust]]></dc:creator>
		<pubDate>Sat, 18 Feb 2012 00:53:34 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/?p=2066#comment-9111</guid>
		<description><![CDATA[@Lolocaust41
The purple is actually a decoder line. The wire on top of the purple is your output from the logic unit. But yes, such﻿ things do exist. A lot of people fumble around with torch placement until they get it working without ever understanding the logic behind why it works. So their outputs are out of order typically and there&#039;s little to no pattern or reason behind any of it. I merely wanted to take the guessing out of it and make it so others could easily make their own.]]></description>
		<content:encoded><![CDATA[<p>@Lolocaust41<br />
The purple is actually a decoder line. The wire on top of the purple is your output from the logic unit. But yes, such﻿ things do exist. A lot of people fumble around with torch placement until they get it working without ever understanding the logic behind why it works. So their outputs are out of order typically and there&#8217;s little to no pattern or reason behind any of it. I merely wanted to take the guessing out of it and make it so others could easily make their own.</p>
]]></content:encoded>
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	<item>
		<title>By: 8bitbytes</title>
		<link>http://minecraftvideos.info/logic-units-explained-umm-better/#comment-9110</link>
		<dc:creator><![CDATA[8bitbytes]]></dc:creator>
		<pubDate>Sat, 18 Feb 2012 00:49:47 +0000</pubDate>
		<guid isPermaLink="false">http://minecraftvideos.info/?p=2066#comment-9110</guid>
		<description><![CDATA[@Lolocaust41 What? No. The properties that people like of exponents is that x^n*x^m=x^(n+m) and x^-n=1/x^n. Exponents are defined﻿ by these properties. So therefore x^-n*x^n=x^n/x^n=1 where is not 0. So only 0^0 is undefined.]]></description>
		<content:encoded><![CDATA[<p>@Lolocaust41 What? No. The properties that people like of exponents is that x^n*x^m=x^(n+m) and x^-n=1/x^n. Exponents are defined﻿ by these properties. So therefore x^-n*x^n=x^n/x^n=1 where is not 0. So only 0^0 is undefined.</p>
]]></content:encoded>
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